Hooded Corpse10Name: Hooded Corpse
Family: Substantial Undine
80Level: 25
Location: Ash Island (undine part), Puddleby area (undine hut, underground), Southern Puddleby Island (savannah mines), Ethereal plane
85Information: [Level is estimated.]
Rarity: Common
55Worth: 0
Difficulty: Very easy to hit. The undine hut is a rank fountain for young exiles. Can be somewhat dangerous in groups, but hooded corpses are slow and easy to avoid.



Underwater Corpse10Name: Underwater Corpse
Family: Substantial Undine
80Level: 25
Location: Peaceton & Devil's Island Underwater
100Information: [Level is estimated.]
Rarity: Common
75Worth: 0
Difficulty: The same as hooded corpses.



Corpse Warrior10Name: Corpse Warrior
Family: Substantial Undine
120Level: 35
Location: Ash Island (undine part), Puddleby area (undine hut, underground), Southern Puddleby Island (savannah mines), Ethereal plane
130Information: [Level is estimated.]
Rarity: Common
90Worth: 0
Difficulty: Somewhat more accurate and damaging than the hooded corpse. Still easy to hit.



Shambling Corpse30Name: Shambling Corpse
Family: Substantial Undine
150Level: 110
Location: Puddleby area (Alchemist's Folly), Southern Puddleby Island (savannah mines), Ethereal plane
130Information: [Level is estimated.]
Rarity: Medium
140Worth: 0
Difficulty: A bit stronger than corpse warriors



Walking Corpse50Name: Walking Corpse
Family: Substantial Undine
175Level: 180
Location: Ash Island (Thaumaturge Lair), Ethereal plane
150Information: [Level is estimated.]
Rarity: Common.
175Worth: 0
Difficulty: A bit weaker than a death furie. Swings relatively slowly.



Death Furie60Name: Death Furie
Family: Substantial Undine
200Level: 200
Location: Ash Island (Dark Temple, Dark Chamber), Ethereal plane.
175Information: Fast, swings quickly.
Rarity: Common
125Worth: 0
Difficulty: A bit more difficult than the wraith, in addition to swinging frequently.



Hooded Guardian80Name: Hooded Guardian
Family: Substantial Undine
150Level: 50
Location: Bloodmage Antechamber
150Information: Non-aggressive to bloodmages. [Level is estimated.]
Rarity: Common
150Worth: 0
Difficulty: Much stronger than the hooded corpse, but unlikely to bother anyone who comes to the antechamber. Atkus-to-hit and defense-to-brick are vague guesses.



Corrosive Corpse350Name: Corrosive Corpse
Family: Substantial Undine
1200Level: 500
Location: Ash Barrens (Graveyard, Mausoleum, City)
500Information: Acidic damage over time.
Rarity: Medium
450Worth: 0
Difficulty: Dangerous! The acidic touch of the corrosive corpse can tear through armor, too.



Corpse Knight425Name: Corpse Knight
Family: Substantial Undine
1200Level: 480
Location: Ash Barrens (Graveyard, Mausoleum)
500Information: None.
Rarity: Common
550Worth: 0
Difficulty: Fairly strong!




Gho-Wei GhoulishName: Gho-Wei Ghoulish
Family: Insubstantial Undine
Level: 900
Location: Gho-Wei Island Haunted Forest
Information: Damage over time. [Level is poorly estimated.]
Rarity: Medium
Worth: Bounty: 5-50 [low N estimate]
Difficulty:



Withering PriestessName: Withering Priestess
Family: Insubstantial Undine
Level: 1100
Location: Gho-Wei Island Haunted Forest
Information: Area of effect that drains spirit of fighters nearby. [Level is poorly estimated.]
Rarity: Medium
Worth:
Difficulty:



Gho-Wei InklingName: Gho-Wei Inkling
Family: Insubstantial Undine
2600Level: 0
Location: Gho-Wei Island Haunted Forest
1500Information: None
Rarity: Medium
Worth:
Difficulty: Hits very hard. Very hard to brick.



Lesser Spectre0Name: Lesser Spectre
Family: Insubstantial Undine
50Level: 50
Location: Ash Island (Dark Chamber), Ethereal plane
50Information: These undine are truly insubstantial. They cannot be attacked, although champions can use the lava cloak to kill them. They will decay as their magical energy wears out. [Level is estimated.]
Rarity: Common
125Worth: 0
Difficulty: Weak, but usually found in small groups, so they can be annoying.



Detached Spirit15Name: Detached Spirit
Family: Insubstantial Undine
60Level: 20
Location: Ash Island (undine part), Puddleby area (undine hut), Southern Puddleby Island (savannah mines), Ethereal plane
80Information: The most common detached spirits are human, dwarf and sylvan, but they can also appear as ghorak zo. [Level is estimated.]
Rarity: Common
35Worth: Bounty: 0 – 1
Difficulty: The human detached spirits are the weakest, though they swing fairly quickly. The sylvan detatched are very similar. zo swing harder and less often and more accurately. The dwarven detatched spirit is similar to the ghorak zo.



Faithless35Name: Faithless
Family: Insubstantial Undine
160Level: 75
Location: Ash Island, Puddleby area (undine hut), Southern Puddleby Island (savannah mines), Ethereal plane
125Information: Only appear as human males, unlike the detatched spirits. [Level is estimated.]
Rarity: Common
115Worth: 0
Difficulty: Quite a bit stronger than detatched spirits, though they swing more slowly. Not quite as strong as a wraith, and much easier to hit.



Hooded Shadow90Name: Hooded Shadow
Family: Insubstantial Undine
225Level: 230
Location: Ethereal plane
160Information: Ferals. [Level is estimated.]
Rarity: Common
190Worth: 0
Difficulty: Not terribly difficult compared to the other monsters in the Ethereal Plane. Slightly weaker than a wraith.



Wraith100Name: Wraith
Family: Insubstantial Undine
200Level: 155
Location: Ash Island (undine part), Ethereal plane, Puddleby area (Alchemist's Folly)
150Information: [Level is estimated.]
Rarity: Common
140Worth: 0
Difficulty: Quite a bit more difficult to hit than a faithless, and somewhat more accurate. Slightly weaker than the death furie



Tortured Soul100Name: Tortured Soul
Family: Insubstantial Undine
200Level: 105
Location: Tenebrion's Island (Castle), Ethereal plane
225Information: Slow. [Level is estimated.]
Rarity: Medium
100Worth: 0
Difficulty: Similar to the wraith, but hits harder and moves much more slowly.



Wailing Spirit150Name: Wailing Spirit
Family: Insubstantial Undine
300Level: 215
Location: Ash Island (undine part), Ethereal plane, Puddleby area (Alchemist's Folly), Abyss
225Information: Stops after swinging. [Level is estimated.]
Rarity: Medium
190Worth: Bounty: 1 – 2
Difficulty: Easier to hit than a Greater Wraith, but slightly stronger in its other aspects.



Greater Wraith180Name: Greater Wraith
Family: Insubstantial Undine
325Level: 210
Location: Ash Island (undine part), Ethereal plane, Puddleby area (Alchemist's Folly), Abyss
200Information: Ferals. One of the monsters in the fourth circle fighter's test. [Level is estimated.]
Rarity: Common
165Worth: Bounty: 1 – 2
Difficulty: Quite a bit more difficult to hit than a regular wraith. Somewhat easier to hit than an orga fury. The weakest creature in the fourth circle fighter test.



Greater Guardian200Name: Greater Guardian
Family: Insubstantial Undine
400Level: 190
Location: Bloodmage Antechamber
250Information: Non-aggressive to bloodmages. [Level is estimated.]
Rarity: Rare
180Worth: Bounty: 0-2
Difficulty: Stronger than a greater wraith, but strength estimates are very rough due to the rarity of the monster.



Banshee230Name: Banshee
Family: Insubstantial Undine
500Level: 290
Location: Tenebrion's Island (Castle), Ethereal plane.
225Information: Very quick regeneration. A monster in the fifth circle fighter's test. [Level is estimated.] A unique banshee called "The Curator" carries a gem shard. Ranger studies are identical for both monsters.
Rarity: Common. The Curator is unique.
190Worth: 0
Difficulty: A bit stronger than the greater wraith, but its resistance to damage is its main strength. The Curator is a bit stronger.



Greater Spectre275Name: Greater Spectre
Family: Insubstantial Undine
600Level: 300
Location: Ash Island (Barrens, Mausoleum)
250Information: [Level is estimated.]
Rarity: Medium
300Worth: Bounty: 1 – 2
Difficulty: More similar to the greater wraith than the lesser spectre. It is not unsubstantial as is the lesser variety.



Curate300Name: Curate
Family: Insubstantial Undine
800Level: 355
Location: Ash Island (Thaumaturge Lair)
350Information: When a Darkstone is used on a fallen exile outside the range of its influence, a Curate appears. Unusually for insubstantial undine, the taxidermist can work on a curate.
Rarity: Medium
200Worth: Bounty: 11 – 15 [Low N Estimate]
Difficulty: Not terribly dangerous, considering its company.



The Curator300Name: The Curator
Family: Insubstantial Undine
800Level: 310
Location: Tenebrion's Island (Castle)
250Information: Carries a shard of a gem. [Level is estimated.]
Rarity: Unique (but respawns)
500Worth: 0
Difficulty: Much stronger than a banshee.



Ghastly Presence350Name: Ghastly Presence
Family: Insubstantial Undine
3000Level: 400
Location: Ash Island (Dark Chamber), Ethereal plane
150Information: Some feral. Completely invisible (the one pictured is wounded). [Level is estimated.]
Rarity: Medium
250Worth: 0
Difficulty: Nearly impossible to brick, although its attacks are not particularly damaging. Strength varies -extremely- widely; for example, it can take as much as 500 Atkus or as little as 200 to hit one reliably.



Darshak Spirit400Name: Darshak Spirit
Family: Insubstantial Undine
1500Level: 520
Location: Ash Island (Mausoleum, City)
500Information: [Level is estimated.]
Rarity: Common
550Worth: 0
Difficulty: A rather mean breed of detatched spirits.



Su Monk Shadow450Name: Su Monk Shadow
Family: Insubstantial Undine
1000Level: 525
Location: Gho-Wei Island Haunted Forest and North Beach
200Information: Fires a small red lightning bolt. Is wounded by healing. Can be attacked with a dueling glove, but unless it is killed in one hit, it recovers to full health immediately afterwards. [Level is estimated, but no higher than 560 and no lower than 480.]
Rarity: Common
300Worth: Drops a chest worth 100 or so coins per exile.
Difficulty: The weakest of the shadows.



Blight Shade500Name: Blight Shade
Family: Insubstantial Undine
1250Level: 640
Location: Ash Island (Graveyard, Mausoleum, City)
400Information: Fast, quick regeneration. [Level is estimated.]
Rarity: Common
400Worth: 0
Difficulty: Fairly difficult to hit.



Dar'kin Shadow500Name: Dar'kin Shadow
Family: Insubstantial Undine
1500Level: 650
Location: Gho-Wei Island Forest, Mines, and East Cliffs
400Information: Fires a thick red lightning bolt. Is wounded by healing. Can be attacked with a dueling glove, but unless it is killed in one hit, it recovers to full health immediately afterwards. [Level is estimated; no lower than 600 and no higher than 700.]
Rarity: Common
700Worth: Drops a chest worth a few dozen coins per exile.
Difficulty:



Fang Warrior Shadow500Name: Fang Warrior Shadow
Family: Insubstantial Undine
1400Level: 670
Location: Gho-Wei Island Forest, South Beach, and Eastern Cliffs
450Information: Throws dangerous rocks with large splash damage area. Can only be hurt by moonstones. Can be hit with a dueling glove, but this heals the shadow. [Level is poorly estimated but no higher than 700 and no lower than 600]
Rarity: Common
500Worth: Drops a chest worth a few hundred coins per exile.
Difficulty:



Haunting Shade525Name: Haunting Shade
Family: Insubstantial Undine
1400Level: 700
Location: Ash City, Midnight Tunnel
450Information: Drops a chest containing a cursed shroud (can be redeemed for Darshak esteem). Always found at the end of the midnight tunnel to Ash City. [Level is estimated.]
Rarity: Unique.
700Worth: Chest: Around 100c [always]
Difficulty: A stronger type of Blight Shade.



Fuu Nomad Shadow600Name: Fuu Nomad Shadow
Family: Insubstantial Undine
1100Level: 750
Location: Gho-Wei Island Haunted Forest, North Beach, and East Cliffs
350Information: Shoots blue lightning, maybe 80 histia of damage per bolt. Can only be hurt by healers and a moonstone. [Level is poorly estimated.]
Rarity: Common
600Worth: Drops a chest worth a few hundred coins per exile.
Difficulty:



Pan Guardian Shadow650Name: Pan Guardian Shadow
Family: Insubstantial Undine
1700Level: 740
Location: Gho-Wei Island Haunted Forest
400Information: Shoots thick red lightning. Can only be hurt by healers and a moonstone. [Level is estimated, but no lower than 680 and no higher than 760.]
Rarity: Common
700Worth: Drops a chest worth a few hundred coins per person.
Difficulty:



Damaged Spirit700Name: Damaged Spirit
Family: Insubstantial Undine
2100Level: 800
Location: Eastern Mountains (Windweft Glacier Cave)
450Information: [Level is estimated.]
Rarity: Common
800Worth: 0
Difficulty: Stats are rough estimates



Crushing Spirit750Name: Crushing Spirit
Family: Insubstantial Undine
2400Level: 800
Location: Eastern Mountains (Windweft Glacier Cave)
700Information: [Level is estimated.] Occasionally drops a chest worth about 1000c.
Rarity: Medium
900Worth: 0
Difficulty: Difficulty is estimated.



Trainer Spirit800Name: Trainer Spirit
Family: Insubstantial Undine
2500Level: 900
Location: Eastern Mountains (Windweft Glacier Cave)
750Information: Cannot be studied. Drops chests worth around 1000 coins. The spirits are of the original four fighter trainers who went missing during the Ripture War: Evus, Regus, Dethus, Blastus, Justus, and Histus. [Level is estimated.]
Rarity: Medium
1200Worth: Chest: Around 1000c [always]
Difficulty: Rough estimate. Unsure if different trainers have different specialty strengths.




Skeletal HungerName: Skeletal Hunger
Family: Skeletal Undine
Level: 1300
Location: Gho-Wei Island Haunted Forest
Information:
Rarity: Medium
Worth: Bounty: 1-40 [low n estimate]
Difficulty:



Skeletal MonkName: Skeletal Monk
Family: Skeletal Undine
Level: 1455
Location: Gho-Wei Island Haunted Forest
1600Information: Shoots thick blue lightning at a slow rate which requires a visual charge-up. When the lightning is charged up, the monk will glow blue for several seconds until firing.
Rarity: Medium
Worth: Bounty: 6-129 [low n estimate]
Difficulty: The lightning bolt is very damaging, roughly 700 Histia, but takes a long time to charge up.



Skeletal40Name: Skeletal
Family: Skeletal Undine
30Level: 6
Location: Ash Island (undine area), Puddleby area (underground, undine hut), Southern Puddleby Island (savannah).
30Information: Will not move unless an exile is very close. There is a repeatable hunting challenge to kill as many of these as you can. [Level is estimated.]
Rarity: Common
15Worth: 0
Difficulty: Relatively hard to hit, but weak and easy to avoid.



Giant Skeletal50Name: Giant Skeletal
Family: Skeletal Undine
60Level: 20
Location: Ash Island (undine area), Puddleby area (undine hut)
50Information: [Level is estimated.]
Rarity: Medium
45Worth: Bounty: 0 – 1
Difficulty: A big, strong skeletal.



Skeletal Guardian50Name: Skeletal Guardian
Family: Skeletal Undine
100Level: 20
Location: Bloodmage Antechamber
100Information: Non-aggressive to bloodmages. [Level is estimated.]
Rarity: Common
60Worth: 0
Difficulty: Much stronger than the skeletal, but unlikely to bother anyone who comes to the antechamber. Atkus-to-hit and defense-to-brick are vague guesses.



Skeletal Rage100Name: Skeletal Rage
Family: Skeletal Undine
200Level: 50
Location: Puddleby area (Alchemist's folly), ethereal plane
150Information: [Level is estimated.]
Rarity: Common
75Worth: 0
Difficulty: Slightly stronger than the wraith. Not a skeletal orga rage... for some reason.



Abyssal Hunter230Name: Abyssal Hunter
Family: Skeletal Undine
600Level: 550
Location: Abyss
500Information: Fast. Lucky. Swings quickly.
Rarity: Common
175Worth: Bounty: 0 – 1
Difficulty: Average strength made incredible by their swing rate. Damage takes this into account.



Revour300Name: Revour
Family: Skeletal Undine
700Level: 340
Location: Ethereal plane.
300Information: Came up all over the world during the ripture-wars. Have been seen since during large planar disturbances, most recently during the ethereal crisis from storm 481 (Tenebrion's Island falls) -> Present of writing (870).
Rarity: Rare
425Worth: 0
Difficulty: Somewhat stronger than an Orga Frenzy. Somewhat more difficult than an Abyssal Hunter, though it does not swing as often.



Frozen Abyssal Hunter350Name: Frozen Abyssal Hunter
Family: Skeletal Undine
750Level: 595
Location: Abyss 2, Ethereal Plane
700Information: Fast. Lucky. Swings quickly.
Rarity: Common
450Worth: Bounty: 1 – 3
Difficulty: Significantly more dangerous than the standard abyssal hunters.




Darshak Liche200Name: Darshak Liche
Family: Demonic Undine
800Level: 440
Location: Ash Island (Dark Temple), Abyss
500Information: None.
Rarity: Common
425Worth: Bounty: 12 – 31
Difficulty: Nearly all of its defense is in its balance. It is difficult to hit when it swings carefully, but the liche will frequently swing out, requiring less Atkus training to bring one down.



Darshak Ancient300Name: Darshak Ancient
Family: Demonic Undine
1800Level: 790
Location: Ash Island (Graveyard, Mausoleum, City)
700Information: Gives Rebel esteem. Each has a unique name (e.g. Senecio Direstorm), as each is the revived spirit of a Darshak elder. "Darshak Ancient" is simply the general name for these elders.
Rarity: Rare
1100Worth: Bounty: 44 – 131
Difficulty: Similar to the Ancient Darshak Liche, though somewhat more difficult to brick.



Ancient Darshak Liche400Name: Ancient Darshak Liche
Family: Demonic Undine
2000Level: 630
Location: Ash Island (City and City Temple)
800Information: Fast!
Rarity: Medium
900Worth: Bounty: 35 – 105
Difficulty: Dangerous! Although, still less dangerous than the greater death.



Greater Liche450Name: Greater Liche
Family: Demonic Undine
2300Level: 910
Location: Ash Island (City Temple Top)
1600Information: Latches onto its targets, but will quickly spin and fell any careless exile swinging at it.
Rarity: Exotic
2500Worth: Bounty: 52 – 145
Difficulty: Extremely dangerous! Surrounded by Chosen Hosts in the top of the Dark Temple in Ash City.



Greater Death900Name: Greater Death
Family: Demonic Undine
1600Level: 820
Location: Ash Island (Dark Temple), Ethereal plane
1200Information: Very fast. Deadly. Gradually decays on its own. Taxidermy level is 475, but unlike all other creatures, this does not follow the difficulty level of the monster. For that, a rough estimate is used (its slaughter level is similar to the shadowcat warqueen).
Rarity: Exotic
800Worth: Bounty: 0 – 4
Difficulty: To be avoided! The greater death was long the most dangerous creature in the Lok'Groton island chain. While today it can be bricked and killed, it is still an extremely dangerous monster, and by far the most dangerous in the Ethereal Plane.