Swamp Gas
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
600
Name: Swamp Gas
Family: Air Elemental
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 15
Location: Puddleby area (Lily Pond), Kizmia's Island (Marsh), Gungla Island (Marsh)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Pacifist. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
125
Worth: 0
Difficulty: Does not attack. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Windswept Fervor
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
666
Name: Windswept Fervor
Family: Air Elemental
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
666
Level: 666
Location: Sommbrion's Castle (Deep Tower Basement, Maze)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
666
Information: CV is meaningless, like the Arboreal and Torched Fervors, they take the strengths of nearby exiles.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
666
Worth:
Difficulty: Tremendous variation in strength in all strengths since they take the training of a nearby exile to copy. Thus, numbers are meaningless.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
DPS: 833



Electrified Fogbank
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
630
Name: Electrified Fogbank
Family: Air Elemental
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1650
Level: 750
Location: Eastern Mountains (Lower Foghaven Mountain and Foghaven Glacier)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1200
Information: Fires lightning (2000 Darkus for lightning, 265 for regular swings). Lightning is fired roughly every 40 frames and swings are also roughly every 40 frames.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1000
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
20
DPS: 300



Wind Elemental
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Wind Elemental
Family: Air Elemental
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1030
Location: Sommbrion's Castle (Outer Garden)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1000
Information: They are invisible until they attack, unless a Mystic nearby dispells their invisibility, in which case they appear as small whirlwinds.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1250
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 714



Storm Incarnate
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
900
Name: Storm Incarnate
Family: Air Elemental
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1800
Level: 1170
Location: Vale of Giants (Fountfell), Sommbrion's Palace (outer grounds)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1900
Information: Shoots lightning bolts roughly every 50 frames (3200 Darkus), but only if you are right next to it - unlike most other bolters, which shoot from a distance. It swings slowly (also once per 50 frames) for about 650 Darkus worth of damage.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1200
Worth:
Difficulty: Darkus is measured. Swings and lightning both come every 50 frames, so damage is received every 25 frames. Damage takes this into account.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
25
DPS: 380



Ravening Wind
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
830
Name: Ravening Wind
Family: Air Elemental
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
4250
Level: 1985
Location: Vale of Giants (Glacial Deeps)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
2200
Information: Invisible until dispelled by mystic. Low health
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus is measured. Atkus to hit is measured. Incredibly difficult to brick - at least 4250 defense required.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 1571