Cloudlifter Agronox
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Cloudlifter Agronox
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 0
Location: Eastern Mountains (Bison Plains)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: When killed, they drop a feather. Discovered relatively recently (circa late 2024?).
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Tanglebird
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
220
Name: Tanglebird
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 0
Location: Land of Dank Believe (Rainforest Zone)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
225
Information: Ferals.
Rarity: Common (spawned by felling a Tangleberry Colossus)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
180
Worth:
Difficulty: Darkus is measured. Atkus to hit is measured (not trapped). Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
14
DPS: 80



Scavenger Bird
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
10
Name: Scavenger Bird
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 1
Location: Puddleby area
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Chew fallen. Pacifist. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1
Worth: 0
Difficulty: Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Bloodhawk
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
70
Name: Bloodhawk
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
110
Level: 35
Location: Northeastern foothills, Greymyr mountains, many other mountains.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
45
Information: Fast. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
8
Worth: 0
Difficulty: Darkus is measured. Histia is well estimated. Atkus is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
DPS: 56



Parrot
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
90
Name: Parrot
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
120
Level: 50
Location: Southern Estuary (Undermarsh), Eastern Mountains (the Plains)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
50
Information: Secret use for Mystics. [Level is estimated.]
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
60
Worth: 0
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
DPS: 63



Common Vulture
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
80
Name: Common Vulture
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
300
Level: 80
Location: Puddleby forests (northwest forest), Southern Puddleby Island (sasquatch valley), Kizmia's Island, Metzetli Island
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
75
Information: Chews on fallen. Coward. Once known as simply the "vulture." [CV is calculated.]
Rarity: Common. (Obviously.)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
50
Worth: 0
Difficulty: Darkus is measured. Histia is measured. Atkus to hit is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 38



Uncommon Vulture
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
80
Name: Uncommon Vulture
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
325
Level: 85
Location: Metzetli Island (jungle and rainforest), Southern Estuary
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
75
Information: Chews on fallen. [CV is calculated.]
Rarity: Medium (or 'uncommon')
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
55
Worth: 0
Difficulty: Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Saber Owl
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
260
Name: Saber Owl
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 100
Location: Kizmia's Island
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Coward. Does not attack. May teleport and move fallen exiles to the center of the Kizmia Island cave system by rhythmically beating its wings. A similar magic is performed by orga zealots. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
60
Worth: 0
Difficulty: Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Rare Vulture
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
80
Name: Rare Vulture
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
375
Level: 100
Location: Southern Estuary, Eastern Mountains (Lower Foghaven)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
75
Information: [Level is estimated.]
Rarity: Exotic
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
80
Worth: Bounty: 27 – 75
Difficulty: Only slightly stronger than a normal vulture. Atkus to hit is measured when at full balance (200), it is estimated to be the same as the other vultures after it swings.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Eagle Owl
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Eagle Owl
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 150
Location: Sommbrion's Castle
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Pacifist. [CV is estimated, but it is under 200.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
100
Worth:
Difficulty: Darkus is measured (does not attack).
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Ghost Vulture
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
90
Name: Ghost Vulture
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
400
Level: 155
Location: Eastern Mountains (Several Places? Unsure.)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
100
Information: None. Similar to the Foil Vulture. [Level is randomly estimated.]
Rarity: Exotic
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
150
Worth:
Difficulty: ?? Numbers fairly wildly guessed. Stats are higher than foil vulture, at least for histia.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Foil Vulture
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
80
Name: Foil Vulture
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
350
Level: 160
Location: Southern Estuary (Undermarsh), Sommbrion's Castle (Outer Grounds)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
225
Information: Worth a tremendous bounty, usually around 1000c (but varies widely). [Level is estimated.]
Rarity: Exotic
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
90
Worth: Bounty: 518 – 750
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
11
DPS: 102



Lowland Hawk
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
470
Name: Lowland Hawk
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1275
Level: 480
Location: Southern Estuary, Eastern Mountains (Entry, Bison Plains, Lower Foghaven Mountain)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
450
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
440
Worth: Blood: 2 – 5
Difficulty: Darkus is measured. Histia is measured. Atkus to hit is measured. Defense to brick is measured
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 225



Agronox
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
480
Name: Agronox
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1300
Level: 530
Location: Metzetli Island (rainforest canopy), Southern Estuary (Undermarsh), Eastern Mountains (Entry and Bison Plains)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
425
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
500
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5.8
DPS: 370



Gorged Gull
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
400
Name: Gorged Gull
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1100
Level: 595
Location: Ash Island Barrens (Pumpkin Patch & Village, east of graveyard)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
600
Information: Eats fallen. Throws projectile (small pebble).
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
500
Worth:
Difficulty: There is huge variability between Gorged Gulls, almost like Lyfelidae.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Happy Lil' Fledgling
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
250
Name: Happy Lil' Fledgling
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1300
Level: 625
Location: Vale of Giants (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
500
Information: Ferals. Cannot be studied. Two spawn when a Cedar Colossus or Tree Colossus is toppled. Also occasionally spawn when a Tree Colossus is hit. Previously called Angry Fledgling. Cannot be mind controlled by Mystics. Level is widely variable. [Level is estimated; cannot be stuffed.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
300
Worth: 0
Difficulty: One of the weakest monsters in the Vale, but can be troublesome in large numbers. Stats quite roughly estimated - it is highly variable. Darkus is measured for one particular fledgling. Atkus to hit is measured -- 300 if untrapped, 20 if trapped.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
11
DPS: 227



Blird
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
540
Name: Blird
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 705
Location: Land of Dank Believe (Blood Zone)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
550
Information: None
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6.5
DPS: 423



Indigo Crowlet
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
650
Name: Indigo Crowlet
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1500
Level: 735
Location: Gho-Wei Island (Eastern Bluffs, North Beach)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
700
Information: Ferals
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
650
Worth:
Difficulty: Darkus is calculated.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10.5
DPS: 333



Crookbeak Kestrel
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
880
Name: Crookbeak Kestrel
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2200
Level: 815
Location: Eastern Mountains (Bison Plains, Ensconcement, and Lower Foghaven Mountain)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
625
Information: None
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
650
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Defense to brick is well-estimated. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6.3
DPS: 500



Fledgling Kestrel
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
475
Name: Fledgling Kestrel
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2100
Level: 830
Location: Eastern Mountains (Ensconcement and Lower Foghaven Mountain)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
950
Information: Ferals. Very strong damage dealer.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
475
Worth: 0
Difficulty: Darkus is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 528



Indigo Ravenhawk
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
760
Name: Indigo Ravenhawk
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2100
Level: 855
Location: Gho-Wei Island (Eastern Bluffs, Haunted Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
700
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
800
Worth: Nothing
Difficulty: Atkus to hit is measured. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 389



Mistral Kestrel
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
950
Name: Mistral Kestrel
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2100
Level: 875
Location: Eastern Mountains (Windweft and Foghaven Glacier)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
725
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
650
Worth: 0
Difficulty: VERY difficult to hit! Darkus is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
DPS: 604



Origami Deathhawk
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
440
Name: Origami Deathhawk
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1500
Level: 920
Location: Land of Dank Believe (Skybrary - Both Zones)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
400
Information: None
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
600
Worth:
Difficulty: Defense to brick is reasonably estimated. Atkus to hit is measured. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
3
DPS: 667



(Super) Crookbeak Kestrel
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1050
Name: (Super) Crookbeak Kestrel
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2500
Level: 950
Location: Eastern Mountains (Ensconcement)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
650
Information: A distinct study from the regular Crookbeak Kestrel, despite having the same reported name. Indistinguishable from a normal Crookbeak Kestrel at first glance.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
800
Worth: 0
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
DPS: 542



Bowie Owl
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
480
Name: Bowie Owl
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1600
Level: 980
Location: Land of Dank Believe (Skybrary - Book Zone)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1000
Information: Throws projectile (Orb, every 130 frames, for 2500 large splash damage)
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1250
Worth:
Difficulty: Atkus to hit is measured. Darkus is measured for regular swings.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5.5
DPS: 909



Crimsonhawk
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
940
Name: Crimsonhawk
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2200
Level: 1070
Location: Vale of Giants (Fountfell)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
900
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
500
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
DPS: 750



Raven
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
870
Name: Raven
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2400
Level: 1150
Location: Eastern Mountains (Lower Foghaven Mountain)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1400
Information: Area effect damage over time, 80 Darkus/frame, for those within roughly 8 exile lengths. Each raven has a unique name (e.g. Shahana the Omen) and consequently cannot be studied. Drops a "fair" chest worth a substantial amount of coins and experience. Level was buffed from 1015 at some point in the past.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1500
Worth: "Fair" Chest: Around 500 coins per person [~100% chance to drop]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 1000c total; 10 people = chest is 5,000c total)
Difficulty: Darkus is measured (1000 Darkus every 5 frames for normal swing). This does not include the 80 Darkus-per-frame AOE wing damage, which is added to the damage stat below. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5
DPS: 1400



Clucking Cavalry
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
300
Name: Clucking Cavalry
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2800
Level: 1230
Location: Vale of Giants (Silversnag Ascent, Frigid Cavern)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1200
Information: Ferals very slowly.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
2600
Worth:
Difficulty: Darkus is measured. Histia is measured. Other numbers are rather rough guesses. Easy to hit if it has swung out (well under 400 Atkus). Requires around 650 Atkus to hit if not surrounded.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 600



Deathhawk
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
975
Name: Deathhawk
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2300
Level: 1235
Location: Vale of Giants (Fountfell)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
350
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
750
Worth:
Difficulty: Darkus is measured. Other stats are guesses, Atkus to hit is measured at 920 with a perfectly timed swing - but given it swing speed, swing timing is difficult.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
3
DPS: 583



Moonlight Messenger
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Moonlight Messenger
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1750
Location: Ash Island Barrens (Pumpkin Patch Village)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: Has constant AoE damage of 100 Darkus/frame, at a distance of about 5 or 6 exile lengths.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Insanely strong and dangerous! Like a super difficult raven.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Pir-Ta Owl
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
450
Name: Pir-Ta Owl
Family: Avian
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
3000
Level: 1915
Location: Vale of Giants (Silversnag Ascent, Frigid Cavern)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
2000
Information: None.
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
3000
Worth:
Difficulty: Relatively easy to brick for its level, but swings very quickly. Lots of health. Atkus to hit is approximately accurate. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5
DPS: 2000