 | 45 | Name: Detached Spirit |
| Family: Insubstantial Undine |
100 | Level: 40 |
| Location: Ash Island (undine part), Puddleby area (undine hut), Southern Puddleby Island (savannah mines), Ethereal Plane |
55 | Information: The most common detached spirits are human, dwarf and sylvan, but they can also appear as ghorak zo. [Level is estimated, for human.] |
| Rarity: Common |
50 | Worth: Bounty: 0 – 1 |
| Difficulty: Stats are measured for human, which is the weakest but by far the most common. Darkus is measured. Atkus to hit is measured. Histia is measured. The sylvan detatched are very similar to human. The zo swing harder and less often and more accurately. The dwarven detatched spirit is similar to the ghorak zo. |
12 | DPS: 23 |
 | 450 | Name: Su Monk Shadow |
| Family: Insubstantial Undine |
1000 | Level: 525 |
| Location: Gho-Wei Island Haunted Forest and North Beach |
1050 | Information: Fires a small red lightning bolt (260 darkus, roughly every 26 frames). Is wounded by healing. Can be attacked with a dueling glove, but unless it is killed in one hit, it recovers to full health immediately afterwards. Drops a "fair" chest. [Level is estimated, but no higher than 560 and no lower than 480.] |
| Rarity: Common |
300 | Worth: "Fair" Chest: Around 20 coins per person [100% chance to drop]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 20c total; 10 people = chest is 100c total) |
| Difficulty: Darkus is measured. |
0 | DPS: |
 | 500 | Name: Dar'kin Shadow |
| Family: Insubstantial Undine |
1500 | Level: 650 |
| Location: Gho-Wei Island Forest, Mines, and East Cliffs |
975 | Information: Fires a thick red lightning bolt (1250 Darkus, roughly every 150 frames). Is wounded by healing. Can be attacked with a dueling glove, but unless it is killed in one hit, it recovers to full health immediately afterwards. Drops a "fair" chest. [Level is estimated; no lower than 600 and no higher than 700.] |
| Rarity: Common |
700 | Worth: "Fair" Chest: Around 20 coins per person [100% chance to drop]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 40c total; 10 people = chest is 200c total) |
| Difficulty: Darkus is measured. |
9 | DPS: 542 |
 | 500 | Name: Fang Warrior Shadow |
| Family: Insubstantial Undine |
1700 | Level: 670 |
| Location: Gho-Wei Island Forest, South Beach, Eastern Cliffs, Haunted Forest, and Haunted Fane |
850 | Information: Information: Throws rocks dealing 2100 Darkus of damage with large splash damage area, roughly every 150 frames. Can only be hurt by moonstones. Can be hit with a dueling glove, but this heals the shadow. Drops a "fair" chest. [Level is poorly estimated but no higher than 700 and no lower than 600] |
| Rarity: Common |
500 | Worth: "Fair" Chest: Around 40 coins per person [100% chance to drop]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 80c total; 10 people = chest is 400c total) |
| Difficulty: Darkus is measured. |
6 | DPS: 708 |
 | 950 | Name: Trainer Spirit |
| Family: Insubstantial Undine |
2500 | Level: 1100 |
| Location: Eastern Mountains (Windweft Glacier Cave) |
750 | Information: Cannot be studied. Drops chests worth around 1000 coins per person. The spirits are of the original four fighter trainers who went missing during the Ripture War: Evus, Regus, Dethus, Blastus, Justus, and Histus. [Level is estimated.] |
| Rarity: Medium |
1200 | Worth: "Fair" Chest: Around 200 coins per person [100% chance]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 400c total; 10 people = chest is 2,000c total) |
| Difficulty: Rough estimate. Unsure if different trainers have different specialty strengths. |
0 | DPS: |
 | 1100 | Name: Withering Priestess |
| Family: Insubstantial Undine |
2500 | Level: 1350 |
| Location: Gho-Wei Island Haunted Forest, Haunted Fane |
900 | Information: Area effect spirit drain on fighters, for those within roughly 6 exile lengths. Tons of Troilus. Drops a "fair" chest. [Level is estimated.] |
| Rarity: Medium |
1600 | Worth: "Fair" Chest: Around 100 coins per person [~100% chance]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 200c total; 10 people = chest is 1000c total) |
| Difficulty: The fighter spirit drain and difficulty to hit can cause problems, especially if in a group of other monsters. Very difficult to hit. Damage is reasonably-well estimated. Histia is well estimated. Atkus to hit is more than 1100, but not much more. |
0 | DPS: |
 | 1000 | Name: High Priestess Shadow |
| Family: Insubstantial Undine |
2500 | Level: 2000 |
| Location: Gho-Wei Island Haunted Fane |
1400 | Information: Can only be wounded by healing. Casts firebomb spells at regular intervals that deal a massive amount of damage in a large area (roughly 600 histia of damage, every 60 frames.) With a nearby mystic, the firebomb is visible for a few seconds before detonation. [Level is very roughly estimated.] |
| Rarity: Unique (Boss) |
5000 | Worth: Chest: Worth several hundred coins per person. |
| Difficulty: It cannot be attacked by hurt by normal weapons, only healing can take it down. Darkus and swing rate reported for regular hits. |
5.5 | DPS: 1273 |