 | 45 | Name: Detached Spirit |
Family: Insubstantial Undine |
100 | Level: 20 |
Location: Ash Island (undine part), Puddleby area (undine hut), Southern Puddleby Island (savannah mines), Ethereal Plane |
55 | Information: The most common detached spirits are human, dwarf and sylvan, but they can also appear as ghorak zo. [Level is estimated.] |
Rarity: Common |
35 | Worth: Bounty: 0 – 1 |
Difficulty: The human detached spirits are the weakest, though they swing fairly quickly. The sylvan detatched are very similar. zo swing harder and less often and more accurately. The dwarven detatched spirit is similar to the ghorak zo. Swing rate measured for human. Darkus is measured for human detached spirit, which is by far the most common. Atkus to hit is measured. |
12 | DPS: 23 |
 | 450 | Name: Su Monk Shadow |
Family: Insubstantial Undine |
1000 | Level: 525 |
Location: Gho-Wei Island Haunted Forest and North Beach |
1050 | Information: Fires a small red lightning bolt (260 darkus, roughly every 26 frames). Is wounded by healing. Can be attacked with a dueling glove, but unless it is killed in one hit, it recovers to full health immediately afterwards. Drops a "fair" chest. [Level is estimated, but no higher than 560 and no lower than 480.] |
Rarity: Common |
300 | Worth: "Fair" Chest: Around 20 coins per person [100% chance to drop]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 20c total; 10 people = chest is 100c total) |
Difficulty: Darkus is measured. |
0 | DPS: |
 | 500 | Name: Fang Warrior Shadow |
Family: Insubstantial Undine |
1700 | Level: 670 |
Location: Gho-Wei Island Forest, South Beach, Eastern Cliffs, Haunted Forest, and Haunted Fane |
850 | Information: Information: Throws rocks dealing 2100 Darkus of damage with large splash damage area, roughly every 150 frames. Can only be hurt by moonstones. Can be hit with a dueling glove, but this heals the shadow. Drops a "fair" chest. [Level is poorly estimated but no higher than 700 and no lower than 600] |
Rarity: Common |
500 | Worth: "Fair" Chest: Around 40 coins per person [100% chance to drop]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 80c total; 10 people = chest is 400c total) |
Difficulty: Darkus is measured. |
6 | DPS: 708 |
 | 950 | Name: Trainer Spirit |
Family: Insubstantial Undine |
2500 | Level: 1100 |
Location: Eastern Mountains (Windweft Glacier Cave) |
750 | Information: Cannot be studied. Drops chests worth around 1000 coins per person. The spirits are of the original four fighter trainers who went missing during the Ripture War: Evus, Regus, Dethus, Blastus, Justus, and Histus. [Level is estimated.] |
Rarity: Medium |
1200 | Worth: "Fair" Chest: Around 200 coins per person [100% chance]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 400c total; 10 people = chest is 2,000c total) |
Difficulty: Rough estimate. Unsure if different trainers have different specialty strengths. |
0 | DPS: |
 | 900 | Name: Withering Priestess |
Family: Insubstantial Undine |
2500 | Level: 1350 |
Location: Gho-Wei Island Haunted Forest, Haunted Fane |
900 | Information: Tons of Troiluls. Area of effect that drains spirit of fighters nearby. Drops a "fair" chest. [Level is estimated.] |
Rarity: Medium |
1250 | Worth: "Fair" Chest: Around 100 coins per person [~100% chance]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 200c total; 10 people = chest is 1000c total) |
Difficulty: The fighter spirit drain and difficulty to hit can cause problems, especially if in a group of other monsters. Very difficult to hit. Damage is reasonably-well estimated. Histia is well estimated. |
0 | DPS: |
 | 900 | Name: Greater Death |
Family: Demonic Undine |
1600 | Level: 1200 |
Location: Ash Island (Dark Temple), Ethereal Plane |
1200 | Information: Incredibly fast. Deadly. Gradually decays on its own (negative Troilus). Taxidermy level is 475, but unlike all other creatures, this does not follow the difficulty level of the monster. For that, a rough estimate is used. Level seems to vary over time and become stronger. Uncertain. |
Rarity: Exotic (Dark Temple), Rare (Ethereal Plane) |
800 | Worth: Bounty: 0 – 4 |
Difficulty: To be avoided! The greater death was long the most dangerous creature in the Lok'Groton island chain. While today it can be bricked and killed, it is still an extremely dangerous monster, and by far the most dangerous in the Ethereal Plane. |
0 | DPS: |