Frost Elemental
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
1060
Name: Frost Elemental
Family: Ice Elemental
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2400
Level: 1585
Location: Vale of Giants (Frigid Cavern)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
775
Information: Hits slow exiles with snowform temporarily, and turns them white. Looks identical to the Shattering Frost.
Rarity: Medium-Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1500
Worth: Bounty: 0 - 2
Difficulty: Darkus is measured. Defense to brick is reasonably well estimated. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
5
DPS: 775



Klarik
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
1300
Name: Klarik
Family: Ice Elemental
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
3500
Level: 1650
Location: Vale of Giants (Glacial Deeps)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1275
Information: Shield that must be deactivated by healers. Heals other Klariks and the Primal Frostlight, but not other monsters. It cannot heal itself.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1000
Worth: Fur: 18 - 47. Also often drops fair chest worth about 30c per person.
Difficulty: Darkus is measured. Defense to brick is at least 3250, possibly much higher. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
10
DPS: 638



Shattering Frost
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
1240
Name: Shattering Frost
Family: Ice Elemental
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
3000
Level: 1950
Location: Vale of Giants (Glacial Deeps)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
2750
Information: Shoots frost. Slightly darker blue than the Frost Elemental.
Rarity: Medium-Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1600
Worth:
Difficulty: Darkus is measured (although only from 3 hits). Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
8
DPS: 1719



Primal Frostlight
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
1000
Name: Primal Frostlight
Family: Ice Elemental
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
4250
Level: 2560
Location: Vale of Giants (Glacial Deeps "Boss Room")
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1200
Information: Has area of effect damage that can be prevented with lots of Mentus (225 perhaps?).
Rarity: Medium-Rare. Can spawn up to 3 simultaneously, but usually 1 or 2.
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
2500
Worth:
Difficulty: Incredibly difficult to brick, like the Ravening Wind. Defense to brick very roughly estimated, it could be well over this.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS: