Frost Elemental
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1060
Name: Frost Elemental
Family: Ice Elemental
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2400
Level: 1585
Location: Vale of Giants (Frigid Cavern)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
775
Information: Hits slow exiles with snowform temporarily, and turns them white. Looks identical to the Shattering Frost.
Rarity: Medium-Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth: Bounty: 0 - 2
Difficulty: Darkus is measured. Defense to brick is reasonably well estimated. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5
DPS: 775



Klarik
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1300
Name: Klarik
Family: Ice Elemental
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
3500
Level: 1650
Location: Vale of Giants (Glacial Deeps)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1275
Information: Shield that must be deactivated by healers. Heals other Klariks and the Primal Frostlight, but not other monsters. It cannot heal itself.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth: Fur: 18 - 47. Also often drops fair chest worth about 30c per person.
Difficulty: Darkus is measured. Defense to brick is at least 3250, possibly much higher. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 638



Shattering Frost
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1240
Name: Shattering Frost
Family: Ice Elemental
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1950
Location: Vale of Giants (Glacial Deeps)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
2750
Information: Shoots frost. Slightly darker blue than the Frost Elemental.
Rarity: Medium-Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus is measured (although only from 3 hits). Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 1719



Primal Frostlight
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Primal Frostlight
Family: Ice Elemental
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
4250
Level: 2560
Location: Vale of Giants (Glacial Deeps "Boss Room")
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: Has area of effect damage that can be prevented with lots of Mentus (225 perhaps?).
Rarity: Medium, can spawn up to 3 simultaneously, but usually 1 or 2.
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Incredibly difficult to brick, like the Ravening Wind. Defense to brick very roughly estimated, it could be well over this.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: