Young Rockodile
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
40
Name: Young Rockodile
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
100
Level: 29
Location: Some beaches (Puddleby area, south Dal'Noth)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
37
Information: [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
37
Worth: 0
Difficulty: Darkus is measured. Histia is measured. Atkus to hit is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
8
DPS: 23



Herpetad
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
30
Name: Herpetad
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
110
Level: 30
Location: Puddleby area (Northwest Forest), Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
30
Information: Balance poison. Ferals. If injured, it will throw its assailant off balance slightly. When killed, it will intoxicate others nearby slightly as well. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
14
Worth: 0
Difficulty: Darkus is measured. Histia is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
11.5
DPS: 13



Water Lizard
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
70
Name: Water Lizard
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
110
Level: 50
Location: Southern Puddleby Island, Gungla Island and Devil's Island Marshes
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
75
Information: Slow. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
55
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
10
DPS: 38



Herpetid
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
50
Name: Herpetid
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
110
Level: 60
Location: Puddleby area (Northwest Forest), Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
55
Information: Balance poison. Ferals. Drops item. If injured, it will throw its assailant off balance a bit. When killed, it will intoxicate others nearby a bit as well. Sometimes you can find nice (but useless) herpetid hides on their bodies. [CV is well-calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
70
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
8
DPS: 34



Adult Rockodile
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
70
Name: Adult Rockodile
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
135
Level: 65
Location: Some beaches (Puddleby area, south Dal'Noth)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
80
Information: Slow. Drops item. Sometimes rockodile hides can be taken from their corpses. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
79
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
13
DPS: 31



Great Rockodile
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
100
Name: Great Rockodile
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
200
Level: 110
Location: Some beaches (Puddleby area, south Dal'Noth)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
110
Information: Very slow. [CV is calculated.]
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
240
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
16
DPS: 34



Lil' Gnashy
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
180
Name: Lil' Gnashy
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
250
Level: 111
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
30
Information: Single exile damage over time, attaching itself to an exile like a leech, chomping their face slowly over a few seconds (not timed, damage not recorded). [CV is randomly guessed.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
200
Worth:
Difficulty: Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Magnum Herpetid
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
70
Name: Magnum Herpetid
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
225
Level: 120
Location: Puddleby area (Northwest Forest), Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
90
Information: Balance poison. Ferals. If hit, it will throw its assailant off a fair bit. When killed, it will intoxicate others nearby a fair bit as well. These are almost always avoided, due to the strong toxicity associated with attacking them. [CV is calculated.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
140
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is decently estimated.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
8.5
DPS: 53



Seta Lizard
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
100
Name: Seta Lizard
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
200
Level: 150
Location: Gungla Island (Eastern Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
100
Information: Drops item. Ferals. When killed, seta lizards sometimes drop scales that can be used for creating arrows. [Level is estimated.]
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
80
Worth: 0
Difficulty: One of the weaker creatures on Gungla Island.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Young Andvari
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
110
Name: Young Andvari
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
400
Level: 160
Location: Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
150
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
200
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
18
DPS: 42



River Lizard
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
230
Name: River Lizard
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
615
Level: 220
Location: Puddleby Wetlands
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
200
Information: When in watery regions, they are partially submerged and harder to see and move much faster.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
130
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
12.5
DPS: 80



Nyrm
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
150
Name: Nyrm
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
450
Level: 220
Location: Vale of Giants (Fountfell)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
100
Information: Tiny orange thing, family is putative. Potentially Salamander (?).
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
175
Worth: None.
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
2
DPS: 250



Andvari
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
365
Name: Andvari
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
950
Level: 325
Location: Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
350
Information: Slow. On the west side of the beach landing of centaur island, Andy Var gives a hunting challenge to kill 38 of these in 220 minutes. The reward is 1000c and some experience. This is one of the three challenges (with Large Sand Wurm and Cave Cobra) that rangers may complete for additional study slots.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
300
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
12.8
DPS: 137



Utsanna Andvari
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
420
Name: Utsanna Andvari
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1000
Level: 370
Location: Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
325
Information: Slow.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
400
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
13
DPS: 125



Giant River Lizard
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
590
Name: Giant River Lizard
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1500
Level: 745
Location: Eastern Mountains (Bison Plains and the Ensconcement)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
750
Information: Causes "splash" damage to all those roughly in front of it, not just the exile it swings at.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
750
Worth: 0
Difficulty: Darkus is measured. Darkus and DPS do not account for "side swings". Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
9
DPS: 417



Madzume Andvari
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
640
Name: Madzume Andvari
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2150
Level: 900
Location: Southern Estuary (Eastern Mangrove Atoll), Eastern Mountains (Entry and Bison Plains)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1850
Information: Large, labrys-like long distance swings that hit multiple exiles in a large 120 degree arc in front of it simultaneously. Fast self-heal.
Rarity: Unique (Boss)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1100
Worth: Coins from chest only.
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
20
DPS: 463



O'Gnashy
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
690
Name: O'Gnashy
Family: Lizard
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
Level: 1095
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
450
Information: Throws projectile (Lil' Gnashy) frequently (not timed).
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1100
Worth:
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
7
DPS: 321