Lil' Gnashy
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
180
Name: Lil' Gnashy
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 0
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Area effect damage over time, can attach itself to exiles like a leech, chomping their face slowly over a few seconds (not timed)
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
200
Worth:
Difficulty: Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Young Rockodile
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
40
Name: Young Rockodile
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
100
Level: 29
Location: Some beaches (Puddleby area, south Dal'Noth)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
37
Information: [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
37
Worth: 0
Difficulty: Darkus is measured. Histia is measured. Atkus to hit is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 23



Herpetad
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
30
Name: Herpetad
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
110
Level: 30
Location: Puddleby area (Northwest Forest), Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
30
Information: Balance poison. Ferals. If injured, it will throw its assailant off balance slightly. When killed, it will intoxicate others nearby slightly as well. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
14
Worth: 0
Difficulty: Darkus is measured. Histia is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
11.5
DPS: 13



Water Lizard
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
70
Name: Water Lizard
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
110
Level: 50
Location: Southern Puddleby Island, Gungla Island and Devil's Island Marshes
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
75
Information: Slow. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
55
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 38



Herpetid
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
50
Name: Herpetid
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
160
Level: 60
Location: Puddleby area (Northwest Forest), Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
55
Information: Balance poison. Ferals. Drops item. If injured, it will throw its assailant off balance a bit. When killed, it will intoxicate others nearby a bit as well. Sometimes you can find nice (but useless) herpetid hides on their bodies. [CV is well-calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
70
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 34



Adult Rockodile
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
70
Name: Adult Rockodile
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
135
Level: 65
Location: Some beaches (Puddleby area, south Dal'Noth)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
80
Information: Slow. Drops item. Sometimes rockodile hides can be taken from their corpses. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
79
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
13
DPS: 31



Great Rockodile
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
100
Name: Great Rockodile
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
200
Level: 110
Location: Some beaches (Puddleby area, south Dal'Noth)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
110
Information: Very slow. [CV is calculated.]
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
240
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
16
DPS: 34



Magnum Herpetid
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
70
Name: Magnum Herpetid
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
225
Level: 120
Location: Puddleby area (Northwest Forest), Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
90
Information: Balance poison. Ferals. If hit, it will throw its assailant off a fair bit. When killed, it will intoxicate others nearby a fair bit as well. These are almost always avoided, due to the strong toxicity associated with attacking them. [CV is calculated.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
140
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is decently estimated.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8.5
DPS: 53



Seta Lizard
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
100
Name: Seta Lizard
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
200
Level: 150
Location: Gungla Island (Eastern Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
100
Information: Drops item. Ferals. When killed, seta lizards sometimes drop scales that can be used for creating arrows. [Level is estimated.]
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
80
Worth: 0
Difficulty: One of the weaker creatures on Gungla Island.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Young Andvari
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
110
Name: Young Andvari
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
400
Level: 160
Location: Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
150
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
200
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
18
DPS: 42



River Lizard
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
230
Name: River Lizard
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
615
Level: 220
Location: Puddleby Wetlands
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
200
Information: When in watery regions, they are partially submerged and harder to see and move much faster.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
130
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12.5
DPS: 80



Nyrm
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
150
Name: Nyrm
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
450
Level: 220
Location: Vale of Giants (Fountfell)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
100
Information: Tiny orange thing, family is putative. Potentially Salamander (?).
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
175
Worth: None.
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
2
DPS: 250



Andvari
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
365
Name: Andvari
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1000
Level: 325
Location: Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
350
Information: Slow. On the west side of the beach landing of centaur island, Andy Var gives a hunting challenge to kill 38 of these in 220 minutes. The reward is 1000c and some experience. This is one of the three challenges (with Large Sand Wurm and Cave Cobra) that rangers may complete for additional study slots.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
300
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12.8
DPS: 137



Utsanna Andvari
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
420
Name: Utsanna Andvari
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1200
Level: 370
Location: Metzetli Island (jungle)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
325
Information: Slow.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
400
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
13
DPS: 125



Giant River Lizard
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
590
Name: Giant River Lizard
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1500
Level: 745
Location: Eastern Mountains (Bison Plains and the Ensconcement)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
750
Information: Causes "splash" damage to all those roughly in front of it, not just the exile it swings at.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
750
Worth: 0
Difficulty: Defense to brick is well estimated. Darkus is measured. Darkus and DPS do not account for "side swings". Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 417



Madzume Andvari
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
640
Name: Madzume Andvari
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2300
Level: 900
Location: Southern Estuary (Eastern Mangrove Atoll), Eastern Mountains (Entry and Bison Plains)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1850
Information: Large, labrys-like long distance swings that hit multiple exiles in a large 120 degree arc in front of it simultaneously. Fast self-heal.
Rarity: Unique (Boss)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1100
Worth: Coins from chest only.
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
20
DPS: 463



O'Gnashy
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
690
Name: O'Gnashy
Family: Lizard
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1095
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
450
Information: Throws projectile (Lil' Gnashy) frequently (not timed).
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1100
Worth:
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 321