Infant Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
20
Name: Infant Meshra
Family: Meshra
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
50
Level: 2
Location: Meshra Lairs (Southern Puddleby Island marsh, Gungla Island)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
10
Information: Very slow. Pacifist. Slithers away from exiles. [Level is estimated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
6
Worth: Blood: 0 – 1
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
14
DPS: 4



Green Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
60
Name: Green Meshra
Family: Meshra
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
110
Level: 35
Location: Meshra Lairs (Southern Puddleby Island marsh, Gungla Island)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
38
Information: [CV is calculated]
Rarity: Common.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
40
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 19



Mottled Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
70
Name: Mottled Meshra
Family: Meshra
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
120
Level: 38
Location: Meshra Lairs (Southern Puddleby Island marsh, Gungla Island)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
34
Information: None. [CV is calculated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
65
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
DPS: 28



Infant Ebb Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
190
Name: Infant Ebb Meshra
Family: Meshra
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
150
Level: 40
Location: Southern Estuary (Undermarsh), Eastern Mountains (the Plains)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
75
Information: When killed, releases a strong burst of health for all nearby exiles. [Level is estimated.]
Rarity: Medium
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
80
Worth: Blood: 2 – 5
Difficulty: Darkus is measured. Atkus to hit is measured (while it is on full balance). Defense to brick is at least 150, but not sure how much more.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 31



Lair Guardian
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
90
Name: Lair Guardian
Family: Meshra
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
125
Level: 57
Location: Meshra Lairs (Southern Puddleby Island marsh, Gungla Island)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
70
Information: [CV is calculated.]
Rarity: Medium-Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
85
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 50



Elder Guardian
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
100
Name: Elder Guardian
Family: Meshra
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
185
Level: 85
Location: Meshra Lairs (Southern Puddleby Island marsh, Gungla Island)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
75
Information: [Level is estimated.]
Rarity: Medium-Rare
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
140
Worth: 0
Difficulty: Darkus is measured. Histia is measured. Atkus to hit is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8.5
DPS: 44



Deep Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
115
Name: Deep Meshra
Family: Meshra
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
200
Level: 100
Location: Gungla Island (Meshra Lair), Metzetli Island (basalt temple)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
80
Information: [CV is calculated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
115
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 50



Blood Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
125
Name: Blood Meshra
Family: Meshra
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
225
Level: 175
Location: Gungla Island (Meshra Lair), Metzetli Island (basalt temple)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
150
Information: [CV is calculated.]
Rarity: Medium.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
145
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 94



Glacier Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
270
Name: Glacier Meshra
Family: Meshra
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
400
Level: 220
Location: Kizmia's Island glacier
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
250
Information: None.
Rarity: Medium.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
210
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is under 425, but not measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5.8
DPS: 217



Frostbite Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
430
Name: Frostbite Meshra
Family: Meshra
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
950
Level: 390
Location: Seasonal Cold & Snowy (North Field)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
225
Information: None.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
425
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 141



Flood Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
450
Name: Flood Meshra
Family: Meshra
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
775
Level: 450
Location: Southern Estuary (Southern River Delta, Western River Delta), Eastern Mountains (Entry)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
550
Information: None.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
475
Worth: Blood: 2 – 5
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7.5
DPS: 367



Flotsam Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
400
Name: Flotsam Meshra
Family: Meshra
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1050
Level: 480
Location: Southern Estuary, Eastern Mountains (Entry, Bison Plains)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
400
Information: Fast. Ferals.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
300
Worth: Blood: 2 – 5
Difficulty: Darkus is measured. Histia is measured. Atkus to hit is measured (around 400 if trapped, around 550 if not trapped). Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 286



Blind Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
370
Name: Blind Meshra
Family: Meshra
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2600
Level: 500
Location: Southern Estuary (Undermarsh)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1000
Information: Passive, will not bother exiles unless they are very close.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
750
Worth: Blood: 2 – 5
Difficulty: Atkus to hit is measured. Darkus is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
13
DPS: 385



Ebb Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
470
Name: Ebb Meshra
Family: Meshra
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
625
Level: 510
Location: Southern Estuary (Undermarsh), Eastern Mountains (Entry and Bison Plains)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
165
Information: Can heal other creatures.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
850
Worth: Blood: 2 – 5
Difficulty: Darkus is measured. Histia is measured. Atkus to hit is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7.8
DPS: 106



Riptide Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
510
Name: Riptide Meshra
Family: Meshra
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1100
Level: 510
Location: Southern Estuary (Undermarsh)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
350
Information: Howlund has a hunting challenge in the village in the eastern Estuary to kill 38 of these within 220 minutes.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
500
Worth: Bounty: 7 – 13
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 250



Avalanche Meshra
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
380
Name: Avalanche Meshra
Family: Meshra
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
900
Level: 530
Location: Seasonal Cold & Snowy (North Field)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
350
Information: None.
Rarity: Rare
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
650
Worth: Bounty: 5 – 50 [low N estimate]
Difficulty: Atkus to hit is measured. Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 194



Ebb Meshra Warden
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
450
Name: Ebb Meshra Warden
Family: Meshra
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1200
Level: 600
Location: Southern Estuary (Undermarsh), Eastern Mountains (Entry and Bison Plains)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
425
Information: Heals nearby creatures.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
925
Worth: Bounty: 13 – 31
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured (and accounts for self-healing - it takes roughly 90 seconds from zero to full).
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 213



Riptide Reaver
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
380
Name: Riptide Reaver
Family: Meshra
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1900
Level: 680
Location: Southern Estuary (Undermarsh)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
550
Information: None
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
875
Worth: Bounty: 40 – 109
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 344



Lord of the Undermarsh
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
510
Name: Lord of the Undermarsh
Family: Meshra
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1800
Level: 785
Location: Southern Estuary (Undermarsh)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
550
Information: Throws projectile (ball of tar). The tar causes damage over time, movement hinderance, and blacken exiles in the targeted area.
Rarity: Unique (Boss)
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1500
Worth: Bounty: 42 – 160
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
11
DPS: 250