Jellyfish
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
30
Name: Jellyfish
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
100
Level: 8
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
35
Information: Moves slowly. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
20
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
DPS: 29



Pink Jellyfish
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
55
Name: Pink Jellyfish
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
110
Level: 30
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
40
Information: Moves slowly. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
28
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 29



Giant Carnivorous Plankton
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
45
Name: Giant Carnivorous Plankton
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
5
Level: 35
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
15
Information: Lucky, fast, and typically found in large groups. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
6
Worth: 0
Difficulty: Each one is weak, but they come in large packs, and 30-40 can surround and attack at a person at a time. Very dangerous. Darkus is decently calculated (but needs improvement). Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
2
DPS: 38



Cod
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
80
Name: Cod
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
125
Level: 35
Location: Peaceton & Devil's Island underwater
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
25
Information: Ferals. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
50
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6.5
DPS: 19



Sand Ray
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
80
Name: Sand Ray
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
140
Level: 40
Location: Ocean and the waters of Melabrion's, Dal'Noth, and Portal Island. Underwater in Peaceton, Devil's Island, and Southern Estuary.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
35
Information: Ferals. [Level is estimated.]
Rarity: Common (Portal Island surface water), Common (underwater), Medium (all other surface waters)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
50
Worth: 0
Difficulty: If approached while underwater, it will not attack. Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4.5
DPS: 39



Shredder
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
80
Name: Shredder
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
110
Level: 45
Location: Ocean and all island waters, both at surface and under.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
25
Information: Ferals. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
50
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 14



Sea Snake
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
60
Name: Sea Snake
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
225
Level: 55
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Portal Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
180
Information: [Level is estimated.]
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
35
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
36
DPS: 25



Tae-Su
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
120
Name: Tae-Su
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
375
Level: 200
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island. Underwater in Peaceton, Devil's Island, and Southern Estuary.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
120
Information: Ferals. [Level is estimated.]
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
300
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
16
DPS: 38



Barracuda
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
270
Name: Barracuda
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
800
Level: 250
Location: Peaceton & Devil's Island underwater
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
325
Information: Ferals in an unusual pattern.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
200
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
16
DPS: 102



Baltoise
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
330
Name: Baltoise
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1000
Level: 295
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
215
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
325
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 90



Megamouth
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
290
Name: Megamouth
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
425
Level: 295
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
150
Information: Ferals
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
350
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured when NOT swung out. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
11
DPS: 68



Striped Seasteed
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
310
Name: Striped Seasteed
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
800
Level: 360
Location: Southern Puddleby Island (Crawler Den)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
325
Information: Found both above and below the surface.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
250
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 163



Royal Seahorse
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
390
Name: Royal Seahorse
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
900
Level: 390
Location: Southern Puddleby Island (Crawler Den)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
475
Information: Ferals. Found both above and below the surface. Troilus is extremely slow (more than 20 minutes to full)
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
340
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 238



Culcan
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
500
Name: Culcan
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1200
Level: 500
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
350
Information: Fast.
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
500
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
16.5
DPS: 106



Nakika
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
460
Name: Nakika
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1250
Level: 580
Location: Southern Estuary (Underwater)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
725
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1400
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 363



Elder Tae-Su
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
550
Name: Elder Tae-Su
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1600
Level: 670
Location: Gho-Wei Island Waters
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1000
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
560
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
11.5
DPS: 435



Mako Mouth
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
320
Name: Mako Mouth
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1300
Level: 725
Location: Gho-Wei Island Waters
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
575
Information: Ferals. Experience level adjusted up from 690 to 725 circa August 2021.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1000
Worth: Mandibles: 4 – 13
Difficulty: Darkus is measured. Atkus to hit is measured (320 if trapped, 500 if not trapped). Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
14
DPS: 205



Red Herring
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Red Herring
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 999
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
850
Information: Ferals. Can be stored with a Bottle of the Cone Beast given by Lune. [CV is wildly estimated.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 354



Shimmering Seasteed
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
900
Name: Shimmering Seasteed
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2100
Level: 1030
Location: Tenebrion's Island (Eastern Lagoon)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
800
Information: Ferals. Found below and above water (see images). Moves faster underwater.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1250
Worth:
Difficulty: Stats are shown for underwater. For above water, they are slightly easier to hit (830 Atkus). It takes about 1580 Atkus to hit one at full balance. Darkus is roughly the same (800). Swing rate is roughly half above water (14 frames per swing instead of 7). Defense to brick is well estimated. Histia is well-estimated. Shimmering Seasteeds have roughly 1700 balthus and roughly 1200 detha.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 571



Na Nakika
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
720
Name: Na Nakika
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2000
Level: 1350
Location: Tenebrion's Island (Eastern Lagoon)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1100
Information: None. Coin value to stuff is 580c, measured CV in terms of slaughter is around 1350.
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
3500
Worth:
Difficulty: Atkus to hit is measured. Histia is substantial but not measured. Defense to brick is roughly estimated. Histia is reasonably estimated.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 611



Seasteed Automaton
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
250
Name: Seasteed Automaton
Family: Oceanic
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 2666
Location: Land of Dank Believe (Gorvin's Danger Room Experience)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: None. CV is wildly estimated.
Rarity: Unique (Boss)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Very easy to hit (under 280 Atkus).
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: