Jellyfish
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
30
Name: Jellyfish
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
100
Level: 8
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
35
Information: Moves slowly. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
20
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
6
DPS: 29



Pink Jellyfish
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
55
Name: Pink Jellyfish
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
110
Level: 30
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
40
Information: Moves slowly. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
28
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
7
DPS: 29



Giant Carnivorous Plankton
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
45
Name: Giant Carnivorous Plankton
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
5
Level: 35
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
15
Information: Lucky, fast, and typically found in large groups. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
6
Worth: 0
Difficulty: Each one is weak, but they come in large packs, and 30-40 can surround and attack at a person at a time. Very dangerous. Darkus is decently calculated (but needs improvement). Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
2
DPS: 38



Cod
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
80
Name: Cod
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
125
Level: 35
Location: Peaceton & Devil's Island underwater
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
25
Information: Ferals. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
50
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
6.5
DPS: 19



Shredder
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
80
Name: Shredder
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
110
Level: 45
Location: Ocean and all island waters, both at surface and under.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
25
Information: Ferals. [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
50
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
9
DPS: 14



Sand Ray
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
80
Name: Sand Ray
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
100
Level: 50
Location: Ocean and the waters of Melabrion's, Dal'Noth, and Portal Island. Underwater in Peaceton, Devil's Island, and Southern Estuary.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
35
Information: Ferals. If approached while underwater, it will not attack. [CV is calculated.]
Rarity: Common (Portal Island surface water), Common (underwater), Medium (all other surface waters)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
40
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
4.5
DPS: 39



Sea Snake
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
60
Name: Sea Snake
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
225
Level: 55
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Portal Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
180
Information: CV is calculated.
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
35
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
36
DPS: 25



Tae-Su
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
120
Name: Tae-Su
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
525
Level: 200
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island. Underwater in Peaceton, Devil's Island, and Southern Estuary.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
120
Information: Ferals. [Level is estimated.]
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
275
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
16
DPS: 38



Barracuda
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
270
Name: Barracuda
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
650
Level: 250
Location: Peaceton & Devil's Island underwater
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
325
Information: Ferals in an unusual pattern.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
200
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
16
DPS: 102



Baltoise
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
330
Name: Baltoise
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1000
Level: 295
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
215
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
325
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
12
DPS: 90



Megamouth
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
290
Name: Megamouth
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
425
Level: 295
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
150
Information: Ferals
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
350
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured when NOT swung out. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
11
DPS: 68



Striped Seasteed
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
310
Name: Striped Seasteed
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1000
Level: 360
Location: Southern Puddleby Island (Crawler Den)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
325
Information: Found both above and below the surface.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
250
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
10
DPS: 163



Royal Seahorse
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
390
Name: Royal Seahorse
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
875
Level: 390
Location: Southern Puddleby Island (Crawler Den)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
475
Information: Ferals. Found both above and below the surface. Troilus is extremely slow (more than 20 minutes to full)
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
340
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
10
DPS: 238



Culcan
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
500
Name: Culcan
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1200
Level: 500
Location: Ocean and the waters of Melabrion's, Dal'Noth, Kizmia, and Metzetli Island.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
350
Information: Fast.
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
500
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
16.5
DPS: 106



Nakika
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
460
Name: Nakika
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1250
Level: 580
Location: Southern Estuary (Underwater)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
725
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1400
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
10
DPS: 363



Elder Tae-Su
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
550
Name: Elder Tae-Su
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1600
Level: 670
Location: Gho-Wei Island Waters
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1000
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
560
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
11.5
DPS: 435



Mako Mouth
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
320
Name: Mako Mouth
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1300
Level: 725
Location: Gho-Wei Island Waters
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
575
Information: Ferals. Experience level adjusted up from 690 to 725 circa August 2021.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1000
Worth: Mandibles: 4 – 13
Difficulty: Darkus is measured. Atkus to hit is measured (320 if trapped, 500 if not trapped). Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
14
DPS: 205



Red Herring
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
650
Name: Red Herring
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1900
Level: 999
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
850
Information: Ferals. Can be stored with a Bottle of the Cone Beast given by Lune. [CV is wildly estimated.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
900
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
12
DPS: 354



Shimmering Seasteed
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
900
Name: Shimmering Seasteed
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2150
Level: 1030
Location: Tenebrion's Island (Eastern Lagoon)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
800
Information: Ferals. Found below and above water (see images). Moves faster underwater.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1250
Worth:
Difficulty: Stats are shown for underwater. For above water, they are slightly easier to hit (830 Atkus). It takes about 1580 Atkus to hit one at full balance. Darkus is roughly the same (800). Swing rate is roughly half above water (14 frames per swing instead of 7). Defense to brick is well estimated. Histia is well-estimated. Shimmering Seasteeds have roughly 1700 balthus and roughly 1200 detha.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
7
DPS: 571



Na Nakika
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
720
Name: Na Nakika
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2000
Level: 1350
Location: Tenebrion's Island (Eastern Lagoon)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1100
Information: None. Coin value to stuff is 580c, measured CV in terms of slaughter is around 1350.
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
3500
Worth:
Difficulty: Atkus to hit is measured. Histia is substantial but not measured. Defense to brick is roughly estimated. Histia is reasonably estimated.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
9
DPS: 611



Seasteed Automaton
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
250
Name: Seasteed Automaton
Family: Oceanic
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
4000
Level: 2666
Location: Land of Dank Believe (Gorvin's Danger Room Experience)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1800
Information: None. CV is wildly estimated.
Rarity: Unique (Boss)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
3500
Worth:
Difficulty: Very easy to hit (under 280 Atkus).
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS: