Sun-zu
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
90
Name: Sun-zu
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 0
Location: Puddleby area (farm)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Drops item (seedling). Quick self-heal. Like kudzu, but grows far more quickly during the day. Pacifist.
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
50
Worth: 0
Difficulty: Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Moon-zu
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
100
Name: Moon-zu
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 0
Location: Puddleby area (farm, northwest forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Rarely drops item (seedling). Grows more slowly than regular kudzu. Sometimes grows with two initial plants rather than one.
Rarity: Rare (unless planted)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
40
Worth: 0
Difficulty: Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Bluli
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
70
Name: Bluli
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 0
Location: Puddleby area (farm)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Drops item (bluli spore, medium). Grows in a different pattern than kudzu, and much more slowly. Stationary. Pacifist.
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
30
Worth: 0
Difficulty: Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Nightli
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
80
Name: Nightli
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 0
Location: Puddleby area (farm)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Drops item (shoot, rare). Grows in a different pattern than kudzu, and somewhat more slowly. Pacifist.
Rarity: Rare (unless planted)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
90
Worth: 0
Difficulty: (Stats from Kojiro.) Atkus required to hit is estimated - at least 60 (including racial and weapon). Health is fairly high.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Earth-zu
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
70
Name: Earth-zu
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 0
Location: Puddleby area (farm), Devil's Island
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Drops item (pod, rare). Grows very slowly. Pacifist.
Rarity: Rare (unless planted)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
40
Worth: 0
Difficulty: Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Angry Moon-Zu
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Angry Moon-Zu
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 0
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
650
Information: Summons (or, plants) Angry Kudzu every 20 seconds or so (not timed).
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 361



Angry Kudzu
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Angry Kudzu
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 0
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
350
Information: None. Can spawn naturally or be planted by Moon-Zu.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 250



Kudzu
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
2
Name: Kudzu
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 0
Location: Puddleby area (farm)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Drops item (seedling). Kudzu is typically used to plant temporary walls that very few creatures can penetrate. After time, kudzu will die on its own. If a kudzu is harvested, it may yield a seedling. Pacifist.
Rarity: Medium (unless planted)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
12
Worth: 0
Difficulty: Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Pumpkin
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1
Name: Pumpkin
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 1
Location: Ash Island Barrens (Pumpkin Patch & Pumpkin Patch Village, east of graveyard)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Pacifist. [CV is estimated.]
Rarity: Common (Pumpkin Patch Village)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
40
Worth: 0
Difficulty: Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Jack-o-Lantern
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1
Name: Jack-o-Lantern
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 10
Location: Town, but only during the Feast of Tsrrin.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: None. [Level is estimated, but under 20 CV.]
Rarity: Exotic (seasonal)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
400
Worth: 0
Difficulty: Simply a carved pumpkin. Histia is calculated. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: 0



Starflower
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
130
Name: Starflower
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
125
Level: 60
Location: Gungla Island (Land of Sarra)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
75
Information: Immobile. Drops item (seedling, rare). [Level is estimated.]
Rarity: Common (Sarra), Rare (rest of Gungla)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
75
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
19
DPS: 20



Wake Me Up
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
50
Name: Wake Me Up
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
180
Level: 70
Location: Gungla Island (Eastern Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
165
Information: Drops item (thorn). Slow.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
60
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 103



Vicious Starflower
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
120
Name: Vicious Starflower
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
150
Level: 85
Location: Gungla Island (Land of Sarra)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
120
Information: Drops item (seedling, rare). [Level is estimated.]
Rarity: Common (Sarra), Rare (rest of Gungla)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
75
Worth: 0
Difficulty: Atkus to hit is measured. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
24
DPS: 25



Paradise Butterfly
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
100
Name: Paradise Butterfly
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 100
Location: Gungla Island (Eastern Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Immobile.
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
250
Worth: 0
Difficulty: It's just a rare plant.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Exploding Pumpkin
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
150
Name: Exploding Pumpkin
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 100
Location: Ash Island Barrens (Pumpkin Patch Village, east of graveyard)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
0
Information: Spawned by the Lord Pumpkin. Mobile. Can be destroyed before it explodes. Explosion does exactly 650 Darkus of damage (measured) and, unlike other pumpkins, it turns those nearby yellow. Level is estimated.
Rarity: Common (spawned by Lord Pumpkin every few seconds).
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
80
Worth: 0
Difficulty: Not especially dangerous, except they are frequent and damage everyone in the immediate vicinity (perhaps 2 exile lengths).
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Nutritious Pumpkin
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
250
Name: Nutritious Pumpkin
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 111
Location: Ash Island Barrens (Pumpkin Patch Village)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
4000
Information: Summoned by the Pumpkomancer about every 25 seconds, which it can heal. When killed, it explodes and for the next 40 frames, it deals 100 Darkus of damage per frame to everyone in the immediate vicinity, who is colored yellow. The pumpkin also quickly heals other nearby undine. [CV is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
100
Worth:
Difficulty: Atkus to hit is measured. Damage dealt is measured (4000 Darkus worth of damage, distributed evenly over 10 seconds)
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Corsica
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
190
Name: Corsica
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 150
Location: Puddleby forests (Tree giant breeding grounds), Cimmbrion's Palace
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
75
Information: Very fast health regeneration (about 20 seconds to full health). Move fallen in the same manner as the hellebore; a root will lash out and take the fallen exile to the Corsica's base. Like the hellebore, its roots are unbrickable. Drops item (strange leaf) semi-rarely when killed (~10%?). [CV is well-estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
200
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is fairly closely estimated, accounting for the very high Troilus.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
52
DPS: 7



Pumpkin Bomb
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
150
Name: Pumpkin Bomb
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 150
Location: Ash Island Barrens (Pumpkin Patch Village, east of graveyard)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1500
Information: Immobile. Explodes after a few seconds. Summoned by the Jack o Liche. Level is wildly estimated.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
100
Worth:
Difficulty: Extremely dangerous when it explodes, with a moderate AOE but extremely high damage. Stats very vaguely estimated.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Hellebore
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
290
Name: Hellebore
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 315
Location: Metzetli Island (rainforest). Eastern Mountains (the Plains). Cimmbrion's Palace.
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
250
Information: Move fallen. Sends shoots up through the ground at exiles who are somewhat nearby (but not directly next to). Targets wounded exiles first. If it kills an exile, or notices an already fallen exile, it will immediately drag the fallen to the base of the plant.
Rarity: Common, but only found in specific areas.
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
400
Worth: 0
Difficulty: The shoots can damage several exiles at once if they are immediately adjacent. Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
45
DPS: 28



Hungry Hungry Hellebore
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
600
Name: Hungry Hungry Hellebore
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
0
Level: 540
Location: Eastern Mountains (Ensconcement)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1150
Information: Non-mobile. Moves fallen. Sends shoots up through the grounds at exiles nearby at slow but variable intervals (every 40-80 frames). Targets wounded and fallen in particular and drags them to the base of the plant.
Rarity: Medium.
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
725
Worth: 0
Difficulty: Fast self-heal. Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
55
DPS: 105



Spooky Pumpkin
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
500
Name: Spooky Pumpkin
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1200
Level: 590
Location: Ash Island Barrens (outer Pumpkin Patch, east of graveyard)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
550
Information: Mobile. Can turn into a regular pumpkin which cannot be attacked. It can remain in that form for quite some time (several minutes or more), or turn back into a Spooky Pumpkin with no warning.
Rarity: Common.
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
600
Worth:
Difficulty: Surprisingly mobile! Stats very roughly estimated.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Haunted Pumpkin
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
650
Name: Haunted Pumpkin
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2000
Level: 970
Location: Ash Island Barrens (Pumpkin Patch Village, east of graveyard)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
500
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
800
Worth: 0
Difficulty: Note that it looks identical to the much weaker Spooky Pumpkin, but this one is found slightly further inside the pumpkin patch area - beyond the pathfinding entry.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Angry Earth-Zu
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1100
Name: Angry Earth-Zu
Family: Plant
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1020
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1400
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
15
DPS: 467