Minor Adumbration
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
600
Name: Minor Adumbration
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1600
Level: 444
Location: Shadowplane Ocean
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
240
Information: TBD. Placeholder. Drops chest. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
600
Worth: Chest: 1-10c
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
10
DPS: 120



Shadow Strand
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
300
Name: Shadow Strand
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
Level: 446
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
40
Information: Immobile. Planted by exiles affected by madness. Kudzu planned by non-mad exiles will turn into shadow strands. Area effect damage over time, reduced by 1/200th per rank of Mentus, to full reduction at 200 Mentus. [CV is wildly estimated.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
600
Worth:
Difficulty: Damage is dealt by AoE effect (40 Darkus per frame).
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
1
DPS: 200



Oniska
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
800
Name: Oniska
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2800
Level: 666
Location: Shadowplane (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
625
Information: Ferals. Drops a "mine" on death that can be dispelled by a Mystic, but if it is not dispelled, it will cause high levels of shadowbrain to build up in all nearby exiles. [CV is wildly estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
700
Worth:
Difficulty: Darkus is measured, but not swing rate. Swing rate is pretty slow though (maybe once per 14 frames?)
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Shadow Steed
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
850
Name: Shadow Steed
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2600
Level: 777
Location: Shadowplane Ocean
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
775
Information: TBD (labrys-style swings? [level placeholder]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
950
Worth:
Difficulty: TBD. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
9.2
DPS: 421



Penumbryx Shard
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
600
Name: Penumbryx Shard
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
1200
Level: 800
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
750
Information: Spawns in groups of 3, and a group of 3 will also always be created after a Fragile Penumbryx is broken.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
650
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
10
DPS: 375



Tracer Ray
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
700
Name: Tracer Ray
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2000
Level: 888
Location: Shadowplane Ocean
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
700
Information: Ferals. TBD [Level TBD]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
800
Worth:
Difficulty: TBD
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Gnasher
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
580
Name: Gnasher
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2300
Level: 995
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
800
Information: Immobile.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
600
Worth: Chest: 5-30c
Difficulty: Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Grasper
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
600
Name: Grasper
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2100
Level: 995
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
800
Information: Uses a grasping "hand" that comes out of the ground and pulls any exile - living or dead - to it. Somewhat like the Hellebore, but it also works on the living. [CV is measured.]
Rarity: Medium-Rare?
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1000
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Seasylvan
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
700
Name: Seasylvan
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2100
Level: 999
Location: Shadowplane Ocean
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
800
Information: [Level is wildly estimated.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1000
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Shadowbug
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
650
Name: Shadowbug
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2000
Level: 1055
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
575
Information: It can infect players when hitting them, turning them into butterflies with massive penalties to Regia (~300 Regia, possibly a percentage) which lasts a little over a minute. Each hit activates the debuff, which stacks.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
650
Worth: 0
Difficulty: The "debuff" is the most dangerous thing about them. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
12
DPS: 240



Blind Adumbration
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
930
Name: Blind Adumbration
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2400
Level: 1060
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
600
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1000
Worth: Occasional Chest: 20-50c
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
5.5
DPS: 545



Fragile Penumbryx
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
860
Name: Fragile Penumbryx
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2800
Level: 1105
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1000
Information: When it is killed, it shatters into four Penumbryx Shards which then attack the players.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1200
Worth: Drops a fair chest worth a few coins.
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
15
DPS: 333



Tanglestrike
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
700
Name: Tanglestrike
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2400
Level: 1111
Location: Shadowplane (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
475
Information: [CV is wildly estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1000
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
2
DPS: 1188



Visionary Adumbration
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
900
Name: Visionary Adumbration
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2300
Level: 1115
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
800
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1200
Worth:
Difficulty: TBD
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Oneiromantic Grub
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
1050
Name: Oneiromantic Grub
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2200
Level: 1170
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1200
Information: Ferals.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1250
Worth:
Difficulty: Nothing particular? Stats very roughly estimated. Darkus is vaguely measured from only 2 hits. Atkus to hit is well over 960.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Shadow Mantis
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
750
Name: Shadow Mantis
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2600
Level: 1180
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
375
Information: TBD.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
600
Worth: Mandibles: 14 - 65
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
5
DPS: 375



Ill Cub
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
870
Name: Ill Cub
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2200
Level: 1185
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1300
Information: TBD.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
850
Worth: Fur: 34 - 105
Difficulty: Atkus to hit is measured. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
7
DPS: 929



Longwalker
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
800
Name: Longwalker
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2600
Level: 1245
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1600
Information: Shoots lightning. TBD.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1250
Worth: Bounty: 14 - 32
Difficulty: Darkus is measured (low N estimate)
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
8
DPS: 1000



Lesser Penumbryx
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
1500
Name: Lesser Penumbryx
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2750
Level: 1250
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1150
Information: Slightly lighter in appearance than the Fragile Penumbryx, identical in appearance to the Penumbryx. (The pictures are taken from different attack angles.) CV updated from 1245 to 1250 at some point.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1500
Worth: Sometimes drops a chest worth a few coins.
Difficulty: Extremely difficult to hit!
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Shadow Hunter
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
650
Name: Shadow Hunter
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2300
Level: 1290
Location: Gho-Wei Island Haunted Fane, Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
666
Information: Its attacks deal a percentage damage of health, not absolute, thus breaking through champion stoneform and doing relatively little damage to mystics.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
650
Worth: 0
Difficulty: Damage is extremely variable as it depends on the target's health. Swing rate is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
1.8
DPS: 1903



Darklight Beacon
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
800
Name: Darklight Beacon
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
3100
Level: 1330
Location: Shadowplane (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1200
Information: When it is not attacking, it appears as three glowing lights and is very difficult to see (look at live photo). [CV is measured.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1250
Worth:
Difficulty: Darkus measured from only 4 hits taken.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
2.5
DPS: 2400



Animus Agro
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
800
Name: Animus Agro
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2880
Level: 1333
Location: Shadowplane (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1600
Information: When killed, it turns into the much more dangerous Eye Agro. [CV is wildly estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
750
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
5
DPS: 1600



Turbulent Adumbration
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
850
Name: Turbulent Adumbration
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2900
Level: 1340
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
900
Information: TBD.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1250
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
6
DPS: 750



Eye Agro
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
1000
Name: Eye Agro
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2900
Level: 1450
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1000
Information: Fires giant lightning landmines, similar to the Orga Traylock. Very dangerous! CV is measured. [Family is randomly guessed.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
900
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Fumehorn Colossus
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
400
Name: Fumehorn Colossus
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2500
Level: 1510
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1200
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
1600
Worth: Bounty: 1 - 2
Difficulty: Atkus to hit is measured, possibly even less than 400 to hit. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
8
DPS: 750



Turbulent Manifestation
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings. Bold indicates measured, italics indicates estimated.
820
Name: Turbulent Manifestation
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
2200
Level: 1830
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
2200
Information: Casts an aura (of function...?)
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
5000
Worth:
Difficulty: Stats very widely estimated. Darkus and swing rate are vaguely measured (n = 4 hits only). Stats seem to vary widely. Atkus to hit is measured (but seems quite variable).
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
16
DPS: 688



Grasping Horror
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
700
Name: Grasping Horror
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
3000
Level: 1970
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1100
Information: Spawns Dark Wards which do ... large damage over time over a large area? Has a different appearance if found on the Shadowplane or if on our plane (shown in live picture).
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
4500
Worth:
Difficulty: Tons of health. Unclear what are its other distinguishing characteristics. Stats very widely estimated.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Penumbryx
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
1800
Name: Penumbryx
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
3600
Level: 2145
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
2200
Information: Causes "splash" damage to all those in a full circle around it. Drops a chest worth a few coins. Slightly lighter in appearance than the Fragile Penumbryx, identical in appearance to the Lesser Penumbryx. (The pictures are taken from different attack angles.)
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
2000
Worth: Chest: Around 50c [low N estimate]
Difficulty: Absurdly difficult to hit, and tons of health. Hits not particularly damaging, but almost impossible to brick and the damage is dealt in a 360 degree circle, although not evenly. Darkus is measured for direct hits (thanks Ponyo!).
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
8.5
DPS: 1294



Shadowmau Stalker
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
900
Name: Shadowmau Stalker
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
3000
Level: 2170
Location: Shadowplane (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1000
Information: Its visibility changes from highly visible, to completely invisible, to spectral, as you fight it. Summons several Frenzied Oniska constantly while it is alive.
Rarity: Unique (Boss)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
2500
Worth: Fur: 61 - 89
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Zesserakh
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
1000
Name: Zesserakh
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
3400
Level: 2205
Location: Shadowplane Forest
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1500
Information: Boss? Summons portals.
Rarity: Unique (Boss)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
5000
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Devouring Darkness
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
1000
Name: Devouring Darkness
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
3500
Level: 2350
Location:
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1800
Information: Phase 2 boss, after killing the Despair Bear
Rarity:
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
6500
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS:



Despair Bear
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings. Bold indicates measured, italics indicates estimated.
1100
Name: Despair Bear
Family: Shadow
The amount of defense YOU need at full balance (Balthus*0.80 + Detha, including racial and items) to brick a monster reasonably at full balance. Balthus is worth 80% the defense as Detha. Bold indicates measured, italics indicates estimated.
3600
Level: 2777
Location: Shadowplane (Somewhere)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more). Bold indicates measured, italics indicates estimated.
1800
Information: Phase one of the "Devouring Darkness" boss. CV is a placeholder.
Rarity:
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia). Bold indicates measured, italics indicates estimated.
4000
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames. All values are measured.
0
DPS: