Minor Adumbration
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Minor Adumbration
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 444
Location: Shadowplane Ocean
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
240
Information: TBD. Placeholder. Drops chest. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth: Chest: 1-10c
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 120



Shadow Strand
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Shadow Strand
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 446
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: Immobile. Planted by exiles affected by madness. Kudzu planned by non-mad exiles will turn into shadow strands. Area effect damage over time (supposedly only if attacked? Unclear how far the range of effect is). Usually blocks important paths. [CV is wildly estimated.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Oniska
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Oniska
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 666
Location: Shadowplane (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
625
Information: Ferals. Drops a "mine" on death that can be dispelled by a Mystic, but if it is not dispelled, it will cause high levels of shadowbrain to build up in all nearby exiles. [CV is wildly estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus is measured, but not swing rate. Swing rate is pretty slow though (maybe once per 14 frames?)
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Shadow Steed
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Shadow Steed
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 777
Location: Shadowplane Ocean
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
775
Information: TBD (labrys-style swings? [level placeholder]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: TBD. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9.2
DPS: 421



Penumbryx Shard
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
600
Name: Penumbryx Shard
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1200
Level: 800
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
750
Information: Spawns in groups of 3, and a group of 3 will also always be created after a Fragile Penumbryx is broken.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
650
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 375



Tracer Ray
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Tracer Ray
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 888
Location: Shadowplane Ocean
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: Ferals. TBD [Level TBD]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: TBD
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Gnasher
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
580
Name: Gnasher
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 995
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: Immobile.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth: Chest: 5-30c
Difficulty: Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Seasylvan
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Seasylvan
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 999
Location: Shadowplane Ocean
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: [Level is wildly estimated.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Shadowbug
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
650
Name: Shadowbug
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2000
Level: 1055
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
575
Information: It can infect players when hitting them, turning them into butterflies with massive penalties to Regia (~300 Regia, possibly a percentage) which lasts a little over a minute. Each hit activates the debuff, which stacks.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
650
Worth: 0
Difficulty: The "debuff" is the most dangerous thing about them. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 240



Blind Adumbration
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
930
Name: Blind Adumbration
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2400
Level: 1060
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
600
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1000
Worth: Occasional Chest: 20-50c
Difficulty: TBD. Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5.5
DPS: 545



Fragile Penumbryx
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
860
Name: Fragile Penumbryx
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2800
Level: 1105
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1000
Information: When it is killed, it shatters into four Penumbryx Shards which then attack the players.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1200
Worth: Drops a fair chest worth a few coins.
Difficulty: Darkus is measured. Atkus to hit is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
15
DPS: 333



Tanglestrike
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Tanglestrike
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1111
Location: Shadowplane (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
375
Information: [CV is wildly estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
2
DPS: 938



Visionary Adumbration
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Visionary Adumbration
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1115
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: TBD
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Oneiromantic Grub
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1050
Name: Oneiromantic Grub
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2200
Level: 1170
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1200
Information: Ferals.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1250
Worth:
Difficulty: Nothing particular? Stats very roughly estimated. Darkus is vaguely measured from only 2 hits. Atkus to hit is well over 960.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Shadow Mantis
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
750
Name: Shadow Mantis
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2600
Level: 1180
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
375
Information: TBD.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
600
Worth: Mandibles: 14 - 65
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5
DPS: 375



Ill Cub
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
870
Name: Ill Cub
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2200
Level: 1185
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1300
Information: TBD.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
850
Worth: Fur: 34 - 105
Difficulty: Atkus to hit is measured. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 929



Longwalker
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Longwalker
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1245
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1600
Information: Shoots lightning. TBD.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth: Bounty: 14 - 32
Difficulty: Darkus is measured (low N estimate)
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 1000



Lesser Penumbryx
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1500
Name: Lesser Penumbryx
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2750
Level: 1250
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1150
Information: Slightly lighter in appearance than the Fragile Penumbryx, identical in appearance to the Penumbryx. (The pictures are taken from different attack angles.) CV updated from 1245 to 1250 at some point.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1500
Worth: Sometimes drops a chest worth a few coins.
Difficulty: Extremely difficult to hit!
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Shadow Hunter
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
650
Name: Shadow Hunter
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2200
Level: 1290
Location: Gho-Wei Island Haunted Fane, Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
666
Information: Its attacks deal a percentage damage of health, not absolute, thus breaking through champion stoneform and doing relatively little damage to mystics.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
650
Worth: 0
Difficulty: Damage is extremely variable as it depends on the target's health. Swing rate is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
1.8
DPS: 1903



Darklight Beacon
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Darklight Beacon
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1330
Location: Shadowplane (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1200
Information: When it is not attacking, it appears as three glowing lights and is very difficult to see (look at live photo). [CV is measured.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus measured from only 4 hits taken.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
2.5
DPS: 2400



Animus Agro
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Animus Agro
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1333
Location: Shadowplane (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1600
Information: When killed, it turns into the much more dangerous Eye Agro. [CV is wildly estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
750
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5
DPS: 1600



Turbulent Adumbration
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Turbulent Adumbration
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1340
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
900
Information: TBD.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty: Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
DPS: 750



Eye Agro
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Eye Agro
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 1450
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: Fires giant lightning landmines, similar to the Orga Traylock. Very dangerous! CV is measured. [Family is randomly guessed.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Fumehorn Colossus
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
400
Name: Fumehorn Colossus
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2500
Level: 1510
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1200
Information: None.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1600
Worth: Bounty: 1 - 2
Difficulty: Atkus to hit is measured, possibly even less than 400 to hit. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 750



Turbulent Manifestation
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
820
Name: Turbulent Manifestation
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2200
Level: 1830
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
2200
Information: Casts an aura (of function...?)
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
5000
Worth:
Difficulty: Stats very widely estimated. Darkus and swing rate are vaguely measured (n = 4 hits only). Stats seem to vary widely. Atkus to hit is measured (but seems quite variable).
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
16
DPS: 688



Grasping Horror
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
700
Name: Grasping Horror
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
3000
Level: 1970
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1100
Information: Spawns Dark Wards which do ... large damage over time over a large area? Has a different appearance if found on the Shadowplane or if on our plane (shown in live picture).
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
4500
Worth:
Difficulty: Tons of health. Unclear what are its other distinguishing characteristics. Stats very widely estimated.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Penumbryx
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1800
Name: Penumbryx
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
3600
Level: 2145
Location: Shadowplane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
2200
Information: Causes "splash" damage to all those in a full circle around it. Drops a chest worth a few coins. Slightly lighter in appearance than the Fragile Penumbryx, identical in appearance to the Lesser Penumbryx. (The pictures are taken from different attack angles.)
Rarity: Rare
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
2000
Worth: Chest: Around 50c [low N estimate]
Difficulty: Absurdly difficult to hit, and tons of health. Hits not particularly damaging, but almost impossible to brick and the damage is dealt in a 360 degree circle, although not evenly. Darkus is measured for direct hits (thanks Ponyo!).
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8.5
DPS: 1294



Shadowmau Stalker
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Shadowmau Stalker
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 2170
Location: Shadowplane (Forest)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: Its visibility changes from highly visible, to completely invisible, to spectral, as you fight it. Summons several Frenzied Oniska constantly while it is alive.
Rarity: Unique (Boss)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth: Fur: 61 - 89
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Zesserakh
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Zesserakh
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 2205
Location: Shadowplane Forest
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: Boss? Summons portals.
Rarity: Unique (Boss)
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Devouring Darkness
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Devouring Darkness
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 2350
Location:
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: Phase 2 boss, after killing the Despair Bear
Rarity:
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Despair Bear
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
Name: Despair Bear
Family: Shadow
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
Level: 2777
Location: Shadowplane (Somewhere)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
Information: Phase one of the "Devouring Darkness" boss. CV is a placeholder.
Rarity:
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
Worth:
Difficulty:
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS: