Hooded Corpse
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
25
Name: Hooded Corpse
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
190
Level: 45
Location: Ash Island (undine part), Puddleby area (undine hut, underground), Southern Puddleby Island (savannah mines), Ethereal Plane, Tenebrion's Island
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
55
Information: [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
60
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
20
DPS: 14



Underwater Corpse
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
25
Name: Underwater Corpse
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
180
Level: 45
Location: Peaceton & Devil's Island Underwater
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
85
Information: A hit by the Underwater Corpse removes the effect of the underwater breathing potion. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
70
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
18
DPS: 24



Hooded Guardian
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
70
Name: Hooded Guardian
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
250
Level: 50
Location: Bloodmage Antechamber
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
150
Information: Non-aggressive to bloodmages. [Level is estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
140
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
20
DPS: 38



Corpse Warrior
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
25
Name: Corpse Warrior
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
250
Level: 65
Location: Ash Island (undine part), Puddleby area (undine hut, underground), Southern Puddleby Island (savannah mines), Ethereal Plane, Tenebrion's Island
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
75
Information: [CV is calculated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
70
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
18
DPS: 21



Shambling Corpse
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
90
Name: Shambling Corpse
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
350
Level: 70
Location: Puddleby area (Alchemist's Folly), Southern Puddleby Island (savannah mines), Ethereal Plane, Tenebrion's Island
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
115
Information: [Level is estimated.]
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
125
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 64



Walking Corpse
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
150
Name: Walking Corpse
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
350
Level: 110
Location: Ash Island (Thaumaturge Lair), Ethereal Plane, Tenebrion's Island
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
140
Information: [Level is well-estimated.]
Rarity: Common.
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
185
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 100



Death Furie
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
130
Name: Death Furie
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
200
Level: 150
Location: Ash Island (Dark Temple, Dark Chamber), Ethereal Plane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
100
Information: Fast, swings quickly. [CV is well-estimated.]
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
115
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
DPS: 83



Corpse Knight
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
530
Name: Corpse Knight
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1200
Level: 480
Location: Ash Island (Graveyard, Mausoleum)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
525
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
575
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
11
DPS: 239



Corrosive Corpse
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
440
Name: Corrosive Corpse
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
1200
Level: 500
Location: Ash Barrens (Graveyard, Mausoleum, City)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
50
Information: Acidic damage over time.
Rarity: Medium
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
325
Worth: 0
Difficulty: The acidic touch of the corrosive corpse can tear through armor. Damage is measured although somewhat hard to define. Atkus to hit is measured. Histia is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
1
DPS: 250



Library Dweller
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
320
Name: Library Dweller
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2800
Level: 815
Location: Land of Dank Believe (Bookfort)
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
850
Information: None. Note that the "actual" slaughter CV is quite a bit higher than 815 (at least 900).
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
750
Worth:
Difficulty: Defense to brick is very high (> 2500). Atkus to hit is measured. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 354



Rotting Corpse
The amount of Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
980
Name: Rotting Corpse
Family: Substantial Undine
The amount of defense YOU need at full balance (Detha + balthus*0.80 + racial) to brick a monster reasonably well at full balance. Balthus is worth 80% the amount of defense as Detha.
2800
Level: 1170
Location: Gho-Wei Island Haunted Fane
The amount of Darkus that A MONSTER has (Darkus + sometimes special ability; see "Info" for more).
1125
Information: None.
Rarity: Common
The amount of Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
900
Worth: 0
Difficulty: Quite difficult to brick. Atkus to hit is measured. Darkus is measured.
How quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 625