Hooded Corpse
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
25
Name: Hooded Corpse
Family: Substantial Undine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
190
Level: 45
Location: Ash Island (undine part), Puddleby area (undine hut, underground), Southern Puddleby Island (savannah mines), Ethereal Plane, Tenebrion's Island
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
55
Information: [CV is calculated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
60
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
20
DPS: 14



Hooded Guardian
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
70
Name: Hooded Guardian
Family: Substantial Undine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
275
Level: 50
Location: Bloodmage Antechamber
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
150
Information: Non-aggressive to bloodmages. [CV is estimated; not possible to measure with WW.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
140
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
20
DPS: 38



Underwater Corpse
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
25
Name: Underwater Corpse
Family: Substantial Undine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
200
Level: 55
Location: Peaceton & Devil's Island Underwater
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
85
Information: A hit by the Underwater Corpse removes the effect of the underwater breathing potion. [CV is calculated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
70
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
18
DPS: 24



Corpse Warrior
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
25
Name: Corpse Warrior
Family: Substantial Undine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
250
Level: 65
Location: Ash Island (undine part), Puddleby area (undine hut, underground), Southern Puddleby Island (savannah mines), Ethereal Plane, Tenebrion's Island
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
75
Information: [CV is calculated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
70
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
18
DPS: 21



Shambling Corpse
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
90
Name: Shambling Corpse
Family: Substantial Undine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
350
Level: 70
Location: Puddleby area (Alchemist's Folly), Southern Puddleby Island (savannah mines), Ethereal Plane, Tenebrion's Island
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
115
Information: [Level is estimated.]
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
125
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 64



Walking Corpse
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
150
Name: Walking Corpse
Family: Substantial Undine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
375
Level: 110
Location: Ash Island (Thaumaturge Lair), Ethereal Plane, Tenebrion's Island
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
140
Information: [Level is well-estimated.]
Rarity: Common.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
185
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 100



Death Furie
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
130
Name: Death Furie
Family: Substantial Undine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
450
Level: 150
Location: Ash Island (Dark Temple, Dark Chamber), Ethereal Plane
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
100
Information: Fast, swings quickly. [CV is well-estimated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
125
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
DPS: 83



Corpse Knight
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
530
Name: Corpse Knight
Family: Substantial Undine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1200
Level: 480
Location: Ash Island (Graveyard, Mausoleum)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
525
Information: None.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
575
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
11
DPS: 239



Corrosive Corpse
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
440
Name: Corrosive Corpse
Family: Substantial Undine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1400
Level: 500
Location: Ash Barrens (Graveyard, Mausoleum, City)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
50
Information: Acidic damage over time.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
325
Worth: 0
Difficulty: The acidic touch of the corrosive corpse can tear through armor. Damage is measured although somewhat hard to define. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
1
DPS: 250



Library Dweller
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
320
Name: Library Dweller
Family: Substantial Undine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2800
Level: 815
Location: Land of Dank Believe (Bookfort)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
850
Information: None. Note that the "actual" slaughter CV is quite a bit higher than 815 (at least 900).
Rarity: Common
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
750
Worth:
Difficulty: Defense to brick is very high (> 2500). Atkus to hit is measured. Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 354



Rotting Corpse
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
980
Name: Rotting Corpse
Family: Substantial Undine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2800
Level: 1170
Location: Gho-Wei Island Haunted Fane
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1125
Information: None.
Rarity: Common
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
900
Worth: 0
Difficulty: Quite difficult to brick. Atkus to hit is measured. Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 625