Tree Giant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
315
Name: Tree Giant
Family: Tree Elemental
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
315
Level: 210
Location: Puddleby forests (Tree giant breeding grounds), Northeastern foothills (Tree giant breeding grounds)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
215
Information: Chest. Drops item. Occasionally drop chests with about 25 coins inside (and a log of wood!).
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
190
Worth: Chest: Around 25 coins [uncommon]
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 90



Willow Giant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
220
Name: Willow Giant
Family: Tree Elemental
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
430
Level: 235
Location: Puddleby forests (Tree giant breeding grounds), Northeastern foothills (Tree giant breeding grounds)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
225
Information: Chest. Drops item. Occasionally drop chests with about 25 coins inside (and a log of wood!).
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
250
Worth: Chest: Around 25 coins [uncommon]
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 94



Oak Giant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
290
Name: Oak Giant
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
625
Level: 270
Location: Puddleby forests (Tree giant breeding grounds), Northeastern foothills (Tree giant breeding grounds), Cimmbrion's palace
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
250
Information: None.
Rarity: Rare in TGBG1, common in the others
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
300
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
16
DPS: 78



Ash Giant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
310
Name: Ash Giant
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
750
Level: 380
Location: Northeastern foothills (Tree giant breeding grounds), Cimmbrion's Palace
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
300
Information: Fast. One is in the seventh circle healer's test.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
275
Worth: Bounty: Up to 1c (uncommon, often 0c)
Difficulty: Darkus is measured. Atkus to hit is measured (maybe over-estimated?). Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
16
DPS: 94



Tree Giant Wight
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
230
Name: Tree Giant Wight
Family: Tree Elemental
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
400
Level: 385
Location: Ash Island (Darshak Forest)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
800
Information: None.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
825
Worth: 0
Difficulty: Darkus is measured. Highly variable hits. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
13
DPS: 308



Frost Giant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
130
Name: Frost Giant
Family: Tree Elemental
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
900
Level: 395
Location: Kizmia's Island glacier, cloud
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
375
Information: Chest. Drops item. Occasionally drops a chest containing a log of wood with a few coins inside.
Rarity: Medium (Glacier), Rare (Cloud)
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
400
Worth: Bounty: 1 – 2 and Chest: Around 20 coins [medium]
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
24
DPS: 78



Sturdy Oak Giant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
350
Name: Sturdy Oak Giant
Family: Tree Elemental
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
875
Level: 415
Location: Gungla Island (Northeast Forests)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
325
Information: Chest. Drops item. Occasionally drops a study limb filled with coins (the limb can then be used for crafting).
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
450
Worth: Bounty: 0 – 1 and Chest: Around 50 coins [medium]
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
14
DPS: 116



Redwood Giant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
310
Name: Redwood Giant
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
850
Level: 415
Location: Northeastern foothills (Tree giant breeding grounds), Cimmbrion's palace
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
325
Information: One can be found in the seventh circle healer's test.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
550
Worth: Bounty: 0 – 1
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
16
DPS: 102



Ice Giant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
330
Name: Ice Giant
Family: Tree Elemental
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
975
Level: 440
Location: Kizmia's Island cove, cloud
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
425
Information: None
Rarity: Rare
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
400
Worth: Bounty: 1 – 2
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
24
DPS: 89



Ironwood Giant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
430
Name: Ironwood Giant
Family: Tree Elemental
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1100
Level: 490
Location: Northeastern foothills (Tree giant breeding grounds), Metzetli Island rainforest (Deathroots), Mountain Glen
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
600
Information: None.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
650
Worth: Bounty: 0 – 1
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
22
DPS: 136



Silverfir Scion
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
350
Name: Silverfir Scion
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1600
Level: 599
Location: Vale of Giants (Silversnag Ascent)
GUESSED (italics) Darkus that A MONSTER has. (Sometimes special ability; see "Info" for more).
550
Information: Around 8-10 of these are regularly summoned by the boss tree. Cannot be stuffed, cannot be studied. [Level is well-estimated.]
Rarity: Common (Boss Spawn)
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
750
Worth: Bounty: 1 – 4
Difficulty: Very high variability; can go from "kill" to "slaughter" from one to the next. Darkus is measured, but again, highly variable. However they tend to be quite difficult to brick and they all swing at the same rate.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5.3
DPS: 524



Arboreal Fervor
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
666
Name: Arboreal Fervor
Family: Tree Elemental
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
666
Level: 666
Location: Cimmbrion's Palace (Eastern Plant Room)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
666
Information: Semi-feraler. Thievery, steals from exiles that it kills. Coins not returned when it is killed. Experience level is entirely variable depending on which exile it "clones", like the Torched Fervor and Anguished Spirit.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
666
Worth: 0
Difficulty: Tremendous variation in strength in all strengths since they take the training of a nearby exile to copy. Thus, numbers are meaningless.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
DPS: 833



Hickory Giant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
470
Name: Hickory Giant
Family: Tree Elemental
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1575
Level: 725
Location: Eastern Mountains (Bison Plains and the Ensconcement), Cimmbrion's Palace
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
600
Information: Throws stick (1600 Darkus every ~160 frames, with significant variation).
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
650
Worth: Bounty: 1 - 2
Difficulty: Defense to brick is measured. Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
14
DPS: 214



Tangleberry Colossus
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
460
Name: Tangleberry Colossus
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1700
Level: 770
Location: Land of Dank Believe (Rainforest Zone)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
750
Information: None (although fairly substantial Troilus).
Rarity: Common. Splits; when killed, around 6 tanglebirds are spawned.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
2200
Worth: Bounty: 1 - 2
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 536



Silverfir Colossus
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
790
Name: Silverfir Colossus
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2350
Level: 1175
Location: Vale of Giants (Silversnag Ascent)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
625
Information: When it hits an exile, it has a large chance to freeze the exile for a few seconds, slowing their movement - similar to a web, but much harder to avoid.
Rarity: Medium
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
2500
Worth:
Difficulty: Atkus to hit is measured. Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5
DPS: 625



Zu Skyant
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
860
Name: Zu Skyant
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2100
Level: 1175
Location: Land of Dank Believe (Skybrary - Sky Zone)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
675
Information: None
Rarity: Common
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1250
Worth: Bounty: 1 - 3
Difficulty: Atkus to hit is measured. Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5
DPS: 675



Thornwood Colossus
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
160
Name: Thornwood Colossus
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
4250
Level: 1255
Location: Vale of Giants (Heartwood Glade)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1650
Information: Reflects damage on those who hit it. High Troilus. If not injured for a short period of time, it will cast a red aura and regenerate its full health.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
3500
Worth: Bounty: 1 - 2
Difficulty: Darkus is calculated. Atkus to hit is measured. Defense to brick is above 3800 but below 4500.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7.5
DPS: 1100



Tree Colossus
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
1020
Name: Tree Colossus
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2100
Level: 1265
Location: Vale of Giants (Heartwood Glade)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1050
Information: Common. Splits; when killed, 2 Happy Lil' Fledglings are spawned.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
2000
Worth: Bounty: 0 - 1
Difficulty: Atkus to hit is calculated. Darkus is calculated. Higgrus is calculated.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 750



Bawkmas Colossus
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
1150
Name: Bawkmas Colossus
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2500
Level: 1490
Location: Vale of Giants (Frigid Cavern)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1050
Information: Throws object (Christmas ornament) which does around 3300 Darkus worth of damage. Throwing rate not measured but it is quite slow (more than 80 frames between throws). CV is measured.
Rarity: Common
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
2000
Worth: Bounty: 0 - 2
Difficulty: Darkus is measured. Atkus to hit is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
DPS: 1313



Cedar Colossus
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
930
Name: Cedar Colossus
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2800
Level: 1510
Location: Vale of Giants (Heartwood Glade)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1350
Information: Always drops a "fair" chest worth around 100c. Every 100 frames (20 seconds), it casts up to three roots to ensnare targeted exiles, rendering them unable to move, including an inability to heal or be healed, for roughly 8 seconds (roughly 40 frames, timed). The root damage starts out slow and accelerates, doing only about 10 Darkus of damage in the first 10 frames, but accelerating quickly to around 75 Darkus/frame for the next 30 frames. The entire root does about 180 Higgrus worth of damage (1800 Darkus).
Rarity: Medium
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
2300
Worth: Bounty: 1 - 2. Also drops a "fair" chest worth around 100c per person, regardless of how many people are in the area.
Difficulty: Extremely dangerous due to the root ensnaring. Darkus is measured (this is just for the swings, not the roots). Atkus to hit is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5.5
DPS: 1227



Heartwood Hierophant
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1000
Name: Heartwood Hierophant
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
3600
Level: 2415
Location: Vale of Giants (Deep Heartwood Glade)
GUESSED (italics) Darkus that A MONSTER has. (Sometimes special ability; see "Info" for more).
1500
Information: Spawns little plants that... do something.
Rarity: Unique (Boss)
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
6000
Worth: Bounty: 0 - 2
Difficulty: ??
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
DPS:



Father Silversnag
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
710
Name: Father Silversnag
Family: Tree Elemental
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
3400
Level: 2480
Location: Vale of Giants (Silversnag Ascent, Frigid Cavern)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1350
Information: Summons around 10 Silverfir Scions in the area that will attack exiles.
Rarity: Unique (Boss)
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
10000
Worth: Bounty: 0 - 2. Also drops a "fair" chest worth around 500c per exile [low N estimate]
Difficulty: Atkus to hit is measured. Darkus is measured. Histia is roughly estimated, between 8000 and 11000.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5.8
DPS: 1174