Bloodthorn
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
60
Name: Bloodthorn
Family: Uncategorized
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
100
Level: 8
Location: Puddleby area (farms)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
13
Information: Slow. [Level is estimated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
27
Worth: 0
Difficulty: Darkus is measured. Higgrus is measured. Atkus to hit is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
Darkus Per Second: 16
Spawns Per Hour:



Stone Wall
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
100
Name: Stone Wall
Family: Uncategorized
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
Level: 10
Location: Tenebrion's Castle, Basement
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
Information: Pacifist. Immobile. [Level is estimated.]
Rarity: Common (in the same spot).
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
400
Worth: 0
Difficulty: It's just a wall.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
Darkus Per Second: 0
Spawns Per Hour:



Voolcon
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
1
Name: Voolcon
Family: Uncategorized
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
Level: 20
Location: Devil's Island (within the walled city)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
Information: They speak in a "long forgotten" tongue. Some carry staffs, some do not. Pacifist (does not attack). [Level is estimated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
50
Worth: 0
Difficulty: Easiest creature to hit in all of the lands. Atkus is measured - zero Atkus (even racial Atkus) will hit fully.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
Darkus Per Second: 0
Spawns Per Hour:



Beehive
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
270
Name: Beehive
Family: Uncategorized
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
Level: 100
Location: Eastern Mountains (Entry, Bison Plains)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
Information: Stationary. Pacifist. Does not attack. Destroying the hive results in variable numbers of bees (usually ~1-2, but sometimes 0 and sometimes more) coming out. Attacking the hive without killing it does not result in bees. [Level is estimated.]
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
90
Worth: 0
Difficulty: No danger. Atkus to hit is measured. Higgrus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
Darkus Per Second: 0
Spawns Per Hour:



Slime Monster
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
100
Name: Slime Monster
Family: Uncategorized
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
375
Level: 260
Location: Puddleby Area (South Forest Slime Cave ONLY)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
100
Information: Occasionally when it lands a hit, it slimes exiles which freezes their movement for about 45 frames and drops their balance to zero (but does not freeze balance recovery). Splits, Comes in four sizes, pictured (tiny, small, medium, large). All slime monsters have the same CV.
Rarity: Common
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
100
Worth: 0
Difficulty: Darkus for medium/small/tiny slime monster is 125, 100, 80. Defense to brick is 400/325/325 for medium/small/tiny. Higgrus is weird and not standard at all.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
Darkus Per Second: 83
Spawns Per Hour: 33



Turmoil
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
350
Name: Turmoil
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
900
Level: 350
Location: Geharza plane
GUESSED (italics) Darkus that A MONSTER has. (Sometimes special ability; see "Info" for more).
400
Information: [Level is estimated.] HUGE variation in strength, from slaughter to vanquish.
Rarity: Common
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
300
Worth: 0
Difficulty: Vary in strength significantly; for a seventh circle fighter, they will vary from 'slaughter' to 'vanquish,' so the numbers below are a vague average.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
Darkus Per Second:
Spawns Per Hour:



the Ramandu
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
200
Name: the Ramandu
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1000
Level: 666
Location: Land of Dank Believe (Ramanduland)
GUESSED (italics) Darkus that A MONSTER has. (Sometimes special ability; see "Info" for more).
200
Information: Spawn incredibly quickly. [CV is guessed.]
Rarity: Common
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
250
Worth: Blood: 4 - 17
Difficulty:
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
Darkus Per Second:
Spawns Per Hour:



Moolah Minion
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
330
Name: Moolah Minion
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2750
Level: 666
Location: Land of Dank Believe (Kalian's Coin Purse)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
500
Information: Ferals. CV wildly estimated.
Rarity: Common
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
750
Worth: Bounty: 24 - 78
Difficulty: Darkus is measured. Atkus to hit when swung out is 90, or 330 if not swung out but with a timed swing. Atkus to hit is using the untrapped measurement. Defense to brick is extremely high (at least > 2300)
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
20
Darkus Per Second: 125
Spawns Per Hour: 11



Feral Moon Manual
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
600
Name: Feral Moon Manual
Family: Uncategorized
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1750
Level: 735
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
575
Information: Ferals.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
500
Worth:
Difficulty: Darkus is measured. Atkus to hit is measured. Defense to brick is measured. Higgrus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
Darkus Per Second: 719
Spawns Per Hour: 14



Thirsty Knowledge
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
520
Name: Thirsty Knowledge
Family: Uncategorized
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1275
Level: 735
Location: Land of Dank Believe (Blood Zone)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
650
Information: None
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
300
Worth:
Difficulty: Darkus is measured. Atkus to hit is measured. Higgrus is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5
Darkus Per Second: 650
Spawns Per Hour:



Money Balloon
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
490
Name: Money Balloon
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2100
Level: 980
Location: Land of Dank Believe (Skybrary - Sky Zone)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1100
Information: Drops chest (worth around 2000c to each). Drops item (lump of gold ore). [CV is calculated.]
Rarity: Rare
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1000
Worth: Bounty: Around 50c [low N estimate] plus chest of around 2000c to everyone nearby.
Difficulty: Atkus to hit is measured. Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
Darkus Per Second: 688
Spawns Per Hour:



Mimic
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
320
Name: Mimic
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2300
Level: 1005
Location: Land of Dank Believe (Kalian's Coin Purse), Tenebrion's Island (Western Hut)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1000
Information: None.
Rarity: Medium
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1200
Worth: Chest: 1-2c [low N estimate]
Difficulty: Darkus is measured. Atkus to hit is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
Darkus Per Second: 500
Spawns Per Hour: 7



Foxweir Friend
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
220
Name: Foxweir Friend
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2800
Level: 1005
Location: Vale of Giants (Heartwood Glade)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
520
Information: Thievery, steals from fallen exiles.
Rarity: Common
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
925
Worth:
Difficulty: Darkus is measured. Atkus to hit is measured - with very good timing. With mediocre timing, about 380 Atkus to hit. Very accurate strikes, at least 2800 defense to brick -- maybe more.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4.3
Darkus Per Second: 605
Spawns Per Hour: 10



Malevolent Milkman
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
840
Name: Malevolent Milkman
Family: Uncategorized
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2400
Level: 1070
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1150
Information: Throws projectile (milk), rate of throw and damage not measured.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1050
Worth:
Difficulty: Atkus to hit is measured. Defense to brick is measured. Higgrus is measured. Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
Darkus Per Second: 639
Spawns Per Hour: 7



Dark Rift
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
Name: Dark Rift
Family: Uncategorized
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1150
Level: 1200
Location: Vale of Giants (Crypts), Ancient Bear Caves
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
360
Information: Lays traps. Invisible unless a Mystic is nearby. The fallen message when killed by its magic is "... has fallen to a mysterious force." It can only be killed by healers with a moonstone. [Level is wildly estimated.]
Rarity: Medium
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1000
Worth: Chest [worth ??]
Difficulty: Darkus is measured. Atkus to hit is not applicable -- you cannot swing at a rift, even with a dueling blade. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
Darkus Per Second: 450
Spawns Per Hour:



Orion
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
900
Name: Orion
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
3000
Level: 1280
Location: Centaur Island (North Orionwood)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1750
Information: It demands that everyone on-snell kneel for judgement (see live image). If they do not kneel, they will receive a large amount of damage. Can travel between snells on its own, without nearby exiles.
Rarity: Unique (Boss)
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
3000
Worth:
Difficulty: Atkus to hit is measured. Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7.5
Darkus Per Second: 1167
Spawns Per Hour:



Coin Golem
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
640
Name: Coin Golem
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2900
Level: 1295
Location: Land of Dank Believe (East Forest)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
650
Information: None. (NB: was missnamed "Cash" Golem previously.)
Rarity: Medium
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1900
Worth: Bounty: 4 - 155
Difficulty: Darkus is measured. Atkus to hit is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
Darkus Per Second: 361
Spawns Per Hour: 11



Enchanted Peg-Leg
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
600
Name: Enchanted Peg-Leg
Family: Uncategorized
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
3600
Level: 1305
Location: Tenebrion's Island, Western Hut
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
2000
Information: CV is measured.
Rarity:
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
800
Worth:
Difficulty: Atkus to hit is measured. Darkus is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
Darkus Per Second: 1250
Spawns Per Hour: 32



Giayl
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
790
Name: Giayl
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2400
Level: 1311
Location: Eastern Mountains (Windweft Glacier Cave)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1100
Information: Cannot be studied. Not possible to get family bonus. Drops item (a moon manual, semi-rare). Often drops a large "fair" chest worth around 500c per person and a substantial amount of experience. Shoots bouncing lightning dealing 1000 Darkus roughly every 30 frames, each bounce drops damage by about three quarters. Can 'pathfind' through walls to avoid being cornered (though does not go far, unlike the Juliosaur). Can create a decoy (see picture--the full health Giayl). [CV is roughly guessed.]
Rarity: Unique (Boss)
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
2250
Worth: "Fair" Chest: Around 500c coins per person [~50% chance]. The "fair" chest does not split based on number of people (i.e. 2 people = chest is 1000c total; 10 people = chest is 5,000c total)
Difficulty: Darkus is measured for swings (1100) and for lightning (1000). Atkus to hit is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
Darkus Per Second: 688
Spawns Per Hour: 0.5



Tipulid
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
1050
Name: Tipulid
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
3000
Level: 1325
Location: Ethereal Plane, Tenebrion's Island
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1100
Information: The strength of Tipulids used to vary wildly (e.g. two consecutive ones, one may be vanquish the other a slaughter), but now appears to be relatively constantly dangerous.
Rarity: Medium-Rare. More common on the first plane of EP.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1250
Worth: Mandibles: 10 - 31
Difficulty: Higgrus is measured. Darkus is measured, although variability is high. Atkus to hit is measured. Note that tipulid stats are highly variable.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
Darkus Per Second: 1375
Spawns Per Hour: 19



Scarewan
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
270
Name: Scarewan
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2700
Level: 1600
Location: Land of Dank Believe (Scareland)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1800
Information: Large difference between taxidermy CV (1130) and slaughter value (around 1600).
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
3300
Worth:
Difficulty: Atkus to hit is measured. Darkus is measured (note that it is high Bangus). Higgrus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
Darkus Per Second: 1286
Spawns Per Hour: 30



Reassembled Ancient Defense Subsystem
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1700
Name: Reassembled Ancient Defense Subsystem
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2500
Level: 1666
Location: Land of Dank Believe (Gorvin's Danger Room Experience)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1800
Information: Fires plasma bolts that deal 5000 Darkus of damage (500 Higgrus), which home like lightning. [CV is very roughly guessed.]
Rarity: Common
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1000
Worth: Bounty: 0-4 [low N estimate]
Difficulty: Darkus is measured. Very difficult to hit.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
Darkus Per Second: 1125
Spawns Per Hour: 8



Lord Pumpkin
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
760
Name: Lord Pumpkin
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2700
Level: 1790
Location: Ash Island Barrens (Pumpkin Patch Village, east of graveyard)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1375
Information: Drops a fair chest worth around 100c per person in the area. Family unknown. Spawns Exploding Pumpkins every few seconds that move towards the target and deal 50-100 Histia of damage on contact.
Rarity: Medium
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
6000
Worth: Chest: 50-200c.
Difficulty: Darkus is measured. Atkus to hit is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
Darkus Per Second: 1146
Spawns Per Hour:



Clonebeast
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
1850
Name: Clonebeast
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1500
Level: 1888
Location: Land of Dank Believe (Mosey Meadows (also known as Cone Beast Temple))
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1350
Information: When killed, it has a high chance to spawn 2 copies of itself (perhaps 1 in 2?). Note that it is called "the Clonebeast" with the definite article. [CV is randomly guessed]
Rarity: Medium.
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
1200
Worth: 0
Difficulty: Defense required to brick is reasonably estimated but not measured. Atkus to hit is measured (insanely high). Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
Darkus Per Second: 1688
Spawns Per Hour: 15



Chitterhan and Momo
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
800
Name: Chitterhan and Momo
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
3500
Level: 1888
Location: Land of Dank Believe (Frenship Forest)
GUESSED (italics) Darkus that A MONSTER has. (Sometimes special ability; see "Info" for more).
1800
Information: Has a shield on by default that can be disabled by a healer touching the shield. When the shield is down, exiles can attack. Shield goes up again quickly if not under constant attack. [CV is guessed]
Rarity: Rare
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
800
Worth:
Difficulty: Darkus is estimated but only from 2 hits, so needs to be redone.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5
Darkus Per Second: 1800
Spawns Per Hour:



Brooke Brittney??
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
600
Name: Brooke Brittney??
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
3500
Level: 2150
Location: Land of Dank Believe (Frenship Forest)
GUESSED (italics) Darkus that A MONSTER has. (Sometimes special ability; see "Info" for more).
1000
Information: First phase of the Q'vynn Revealed! Boss. Yells that "there will be a surprise encore" and anyone who does not enter the "bless" pose will be injured about one second after. Name includes the ??. [CV is calculated.]
Rarity: Boss
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
5000
Worth:
Difficulty: Snell-wide AoE effect deals 2600 Higgrus of damage to anyone who is not in the "bless" pose every 80 frames (measured). Other stats are not measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
Darkus Per Second:
Spawns Per Hour:



The Malevolent One
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
2000
Name: The Malevolent One
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
900
Level: 2350
Location: Land of Dank Believe (Frenship Forest)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1400
Information: Second form of the Q'vynn Revealed! Boss. Its swings hurt the entire snell although it can be bricked with high defense (around 2000). [CV is calculated.]
Rarity: Boss
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
12500
Worth:
Difficulty: Darkus is measured for AoE snell-wide attack. Higgrus is incredibly high. AoE is not so hard to brick (2000 defense maybe).
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
Darkus Per Second: 1750
Spawns Per Hour:



Angry Kudzu Giant
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1200
Name: Angry Kudzu Giant
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
4200
Level: 2375
Location: Land of Dank Believe (Gorvin's Danger Room Experience)
GUESSED (italics) Darkus that A MONSTER has. (Sometimes special ability; see "Info" for more).
1250
Information:
Rarity:
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
4500
Worth: Bounty: 0 - 1
Difficulty:
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
Darkus Per Second:
Spawns Per Hour:



the Ramandu (boss)
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1000
Name: the Ramandu (boss)
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
3500
Level: 2620
Location: Land of Dank Believe (Ramanduland)
GUESSED (italics) Darkus that A MONSTER has. (Sometimes special ability; see "Info" for more).
1500
Information: None.
Rarity: Unique (Boss), Ultra Common (Clones)
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
3500
Worth: Blood: 4 - 17
Difficulty:
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
Darkus Per Second:
Spawns Per Hour:



Uberbloodgossaxe
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
750
Name: Uberbloodgossaxe
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
4000
Level: 2888
Location: Land of Dank Believe (Mosey Meadows Milkbar)
GUESSED (italics) Darkus that A MONSTER has. (Sometimes special ability; see "Info" for more).
2250
Information: CV is guessed randomly
Rarity:
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
2000
Worth:
Difficulty:
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
0
Darkus Per Second:
Spawns Per Hour:



Wizard Q'vynn
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1200
Name: Wizard Q'vynn
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
3500
Level: 3435
Location: Land of Dank Believe (Skybrary - Boss Zone)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1850
Information: Has three forms that must be killed in succession: first an undisclosed, then a greenish unique 'Noth, and finally a spriggin. Shoots lightning. Can split into two, like Giayl. Can move between snells on its own free will. [CV is calculated for first form - 1850 - and second form - 2400 - and measured for final form - 3435].
Rarity: Unique (Boss)
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
7000
Worth: Fur: 58 - 102
Difficulty: Darkus is measured for the spriggin form.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
Darkus Per Second: 2313
Spawns Per Hour:



Q'vynn Revealed!
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
1250
Name: Q'vynn Revealed!
Family: Uncategorized
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
4250
Level: 5730
Location: Land of Dank Believe (Frenship Forest)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
2000
Information: Third form of the boss of Frenship Forest.
Rarity: Boss
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
8000
Worth:
Difficulty: Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5
Darkus Per Second: 2000
Spawns Per Hour: