Rat
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
35
Name: Rat
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
65
Level: 2
Location: Everywhere
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
10
Information: Chew fallen. Feral. There's a hunting challenge to kill 30 of these in 20 minutes. The reward is 10 coins, some experience, and a mounted rat trophy. [Level is estimated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
2
Worth: Fur: 0 – 1
Difficulty: Rats are what fresh off the boat exiles usually get their ranks from. Darkus is measured. Atkus to hit is measured (and surprisingly high). Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
18
DPS: 3



Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
38
Name: Vermine
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
75
Level: 5
Location: Everywhere.
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
13
Information: Feral. Most chase in straight lines, but a few rare vermine will 'feral' around. The ones that 'feral' typically have nicer furs, worth about a coin. [Level is estimated.]
Rarity: Common.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
7
Worth: Fur: 0 – 1
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 5



Bat
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
40
Name: Bat
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
110
Level: 20
Location: Puddleby Island (Caves), Metzetli Island (Caves), Melabrion's Island (Caves), Gungla Island (Caves)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
45
Information: Chews on fallen. Ferals. [Level is estimated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
18
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured (80 if not trapped, 40 if trapped). Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 28



Fire Rat
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
30
Name: Fire Rat
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
135
Level: 20
Location: Kizmia's Island (Deep Caves), Devil's Island (Volcano), Portal Island, Puddleby area (East Forest River Spring)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
50
Information: Chews on fallen. Ferals. [Level is estimated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
25
Worth: Fur: 1 – 2
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9.5
DPS: 26



Large Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
40
Name: Large Vermine
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
100
Level: 25
Location: Puddleby area
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
40
Information: Two are found in the second circle fighter's test. In south town there is a hunting challenge to kill 30 of these in 100 minutes. [Level is estimated.]
Rarity: Common.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
18
Worth: Fur: 1 – 2
Difficulty: The upper limit for what a fresh off the boat exile can kill by him or herself. Darkus is measured. Histia is measured. Atkus to hit is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
14.9
DPS: 13



Snow Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
40
Name: Snow Vermine
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
150
Level: 40
Location: Kizmia's Island glacier, Cloud
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
75
Information: CV is calculated.
Rarity: Common.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
20
Worth: Fur: 1 – 2
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 38



Giant Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
50
Name: Giant Vermine
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
125
Level: 45
Location: Puddleby area
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
55
Information: Two are found in the second circle healer's test, and one is found in the third circle fighter's test. CV is calculated.
Rarity: Common.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
28
Worth: Fur: 1 – 2
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
4
DPS: 69



Valley Rat
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
170
Name: Valley Rat
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
80
Level: 60
Location: Kizmia's Island, Southern Puddleby (sasquatch valley), Metzetli Island
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
75
Information: Chews on fallen. Ferals. [CV is calculated.]
Rarity: Common.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
55
Worth: Fur: 1 – 3
Difficulty: Darkus is measured. Atkus to hit is measured. Defense to brick is measured. Histia is calculated.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 31



Lith Bat
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
80
Name: Lith Bat
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
155
Level: 65
Location: Kizmia's Island (Fat Alice underground), Puddleby Island (Greymyr Mountains Deep Passes, Far Northeast Forest Cave, East Forest River Spring), Metzetli Island (Basalt Caves, Crypt)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
100
Information: Ferals. [Level is estimated.]
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
40
Worth: Fur: 0 – 1
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
13
DPS: 38



Cavern Rat
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
90
Name: Cavern Rat
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
175
Level: 70
Location: Greymyr mountains, Kizmia's Island caves.
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
90
Information: Chew on fallen. Ferals. [Level is estimated.]
Rarity: Common.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
125
Worth: Fur: 1 – 3
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10.5
DPS: 43



Death Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
70
Name: Death Vermine
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
180
Level: 85
Location: All Orga territories
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
100
Information: One of these is found in the third circle fighter's test. [CV is well-estimated.]
Rarity: Common.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
20
Worth: Fur: 2 – 5
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
5.8
DPS: 87



Fire Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
70
Name: Fire Vermine
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
215
Level: 85
Location: Puddleby Forests (East forest river springs), Portal Island, Devil's Island, Kizmia's Island (Umbrion's Castle)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
75
Information: None. [CV is calculated.]
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
25
Worth: 0
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 31



Dark Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
50
Name: Dark Vermine
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
200
Level: 110
Location: Devil's Island, Portal Island
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
120
Information: [Level is estimated.]
Rarity: Medium.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
20
Worth: Fur: 3 – 7
Difficulty: Atkus to hit is measured. Darkus is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 75



Demonic Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
80
Name: Demonic Vermine
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
225
Level: 125
Location: Abyss, Ethereal Plane, Tenebrion's Island
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
125
Information: Fast. Lucky. CV is calculated.
Rarity: Common.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
35
Worth: Fur: 2 – 5
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
2.7
DPS: 235



Mountain Rat
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
280
Name: Mountain Rat
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
350
Level: 210
Location: Eastern Mountains (Lower Foghaven Mountain)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
175
Information: Chews fallen.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
240
Worth: Fur: 10 – 31 [n = 125, 400 skea]
Difficulty: Darkus is measured. Atkus to hit is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 73



Large Death Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
200
Name: Large Death Vermine
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
550
Level: 275
Location: Orga territory (Beyond Hatreds' Hollow), Abyss 2, Cimmbrion's Garden Maze
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
500
Information: Fast. Lucky. Targets healers and wounded first. Interceptor. Large death vermine are tremendously dangerous to the unprepared.
Rarity: Medium.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
80
Worth: Fur: 3 – 7
Difficulty: Atkus to hit is measured. Darkus is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
7
DPS: 357



Cereb Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
220
Name: Cereb Vermine
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
625
Level: 325
Location: Orga territory (Stronghold)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
600
Information: Inteceptor. Targets wounded. Typically found in large packs.
Rarity: Common.
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
65
Worth: Fur: 4 – 8
Difficulty: Atkus to hit is measured. Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
6
DPS: 500



Large Cereb Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
170
Name: Large Cereb Vermine
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
925
Level: 370
Location: Orga territory (Stronghold)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
915
Information: Inteceptor. Targets wounded. Typically found in small packs.
Rarity: Medium.
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
100
Worth: Fur: 8 – 21
Difficulty: Atkus to hit is measured. Darkus is measured. Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8.5
DPS: 538



Flying Foxweir
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
320
Name: Flying Foxweir
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
800
Level: 400
Location: Metzetli Island (gloaming pass and rainforest)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
450
Information: Ferals wildly. Fast. Hard to surround and bring down. Usually found in small groups.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
280
Worth: Fur: 3 – 5
Difficulty: Darkus is measured. Histia is measured. Atkus to hit is measured (320 if trapped, 410 if not trapped)
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 225



Florese Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
360
Name: Florese Vermine
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1075
Level: 470
Location: Mountain Glen (Castle, Deep Caves)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
625
Information: Feral.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
425
Worth: Fur: 15 – 41
Difficulty: Darkus is measured. Atkus to hit is measured (after 2 swings). Histia is measured. Defense to brick is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
14
DPS: 223



Crypt Rat
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
220
Name: Crypt Rat
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1250
Level: 510
Location: Metzetli Island (Astrum Crypt)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
650
Information: Ferals. Does NOT eat fallens.
Rarity: Medium
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
450
Worth: Fur: 12 – 41 [n = 100, 400 skea]
Difficulty: Darkus is measured. Atkus to hit is measured (220 if trapped, 350 if not trapped).
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
13
DPS: 250



Albino Flying Foxweir
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
360
Name: Albino Flying Foxweir
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1150
Level: 615
Location: Metzetli Island (Astrum Crypt), Eastern Mountains (Bear Caves)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
700
Information: Ferals wildly. Fast. Hard to surround and bring down.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
550
Worth: Fur: 3 – 5
Difficulty: Darkus is measured. Atkus to hit is measured if trapped (360) and untrapped (500). Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 438



Blephat
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
570
Name: Blephat
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2000
Level: 745
Location: Eastern Mountains (Org Caves), Gho-Wei Island (Mine),
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1000
Information: Ferals.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
550
Worth: Fur: 4 – 29
Difficulty: Darkus is measured. Atkus to hit is measured (Around 570 if trapped, around 750 if not trapped). Histia is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 417



Dark Myotis
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
550
Name: Dark Myotis
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1900
Level: 1025
Location: Gho-Wei Island Haunted Forest
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1250
Information: Area effect damage over time of about 12 Darkus per frame for the entire sn'ell, signified by a small feather (see live shot). Mentus training reduces this damage, down to 100% reduction at 120 Mentus. Relatively low rate of damage but long effect distance. Ferals, swings in sets of 3.
Rarity: Medium
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
850
Worth: Fur: 7 - 16
Difficulty: Atkus to hit is measured if not trapped (740) and estimated if trapped (<600). Darkus is measured (1150) and damage includes the AoE effect (additional 100).
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
9
DPS: 694



Unusually Massive Vermine
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
710
Name: Unusually Massive Vermine
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
1300
Level: 1045
Location: Ash Island (Dark and Smelly Tunnel)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
2800
Information: Very bizarre movement pattern.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
300
Worth: Fur: 1-10c [low N estimate]
Difficulty: Darkus is measured. Defense to brick is measured. Histia is measured. Atkus to hit is measured. Defense to brick is below 1800 (but not measured how much below).
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
10
DPS: 1400



Miasmic Myotis
GUESSED (italics) Atkus YOU need (Atkus + racial + weapon) to hit a monster extremely well, with excellently-timed swings.
800
Name: Miasmic Myotis
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2500
Level: 1135
Location: Ash Island Barrens (Pumpkin Patch Village)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
1200
Information: Area effect damage over time (16 Darkus/frame) for the entire sn'ell, signified by a small feather (see live shot). Mentus training reduces this damage, with about 160 Mentus needed for full reduction. Ferals.
Rarity: Medium-Rare
GUESSED (italics) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
850
Worth: Fur: 6 - 16
Difficulty: Darkus is measured (1000) and damage includes the damage dealt by unavoidable AoE (200 Darkus per 12 frames).
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
12
DPS: 500



Regressing Verminate
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
1000
Name: Regressing Verminate
Family: Vermine
MEASURED (bold) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
2000
Level: 1400
Location: Ash Island (Dark and Smelly Tunnel)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
3500
Information: Weird movement pattern.
Rarity: Common
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
650
Worth:
Difficulty: Defense to brick is measured. Histia is measured. Atkus to hit is measured. Darkus is measured.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 2188



Vermine King
MEASURED (bold) Atkus YOU need (Atkus + racial + weapon) to hit a monster fully, with well-timed swings.
1340
Name: Vermine King
Family: Vermine
GUESSED (italics) defense YOU need at full balance to brick a monster reasonably at full balance. Defense = Detha + 0.8*Balthus + Racial/Items.
4000
Level: 2445
Location: Ash Island (Dark and Smelly Tunnel)
MEASURED (bold) Darkus that A MONSTER has. (Sometimes includes special ability; see "Info" for more).
2100
Information: Very slow movement. Summons Krimppins when attacked, and more are summoned when the the Vermine King is killed. Attacks simultaneously all those in a full circle around it, like a super labrys. Drops a chest worth a few hundred coins.
Rarity: Medium
MEASURED (bold) Higgrus that A MONSTER has (Higgrus = 1.08x Histia).
5250
Worth: Chest - around 300 coins
Difficulty: Histia is decently estimated. Atkus to hit is measured. Darkus is measured. Defense to brick is well over 3000, but unknown how much.
MEASURED rate for how quickly A MONSTER swings, in frames. Lower is faster. One second is about 5 frames. Note that exiles can swing every 4 frames.
8
DPS: 1313